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4614562929
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optimized SceneNode class.
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2024-10-06 02:30:59 +08:00 |
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8d3cd8d561
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remove RenderablePrimitiveCreater.h, fixed auto_instance.cpp/auto_merge_material_instance.cpp examples, can RUN.
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2024-05-25 22:47:26 +08:00 |
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3bbbe18c40
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use VAB instead of VBO
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2024-04-24 01:44:01 +08:00 |
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acb69d3bf5
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use VBOAccessData instead of PrimitiveVertexBuffer, use VBOAccessMap instead of PVBMap
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2024-04-23 03:32:25 +08:00 |
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5ba3c1790d
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removed standalone ".glsl" files ,merge to c++ codes.
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2024-03-06 23:24:57 +08:00 |
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2f560a28a7
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fixed all examples that can RUN OK!
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2023-10-12 10:39:43 +08:00 |
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4ef37a430e
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move Material2DCreateConfig/Material3DCreateConfig
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2023-10-07 20:59:44 +08:00 |
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253d113375
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adjusted path of examples.
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2023-09-27 11:36:39 +08:00 |
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