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359c1cdc87
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Init OK! but sumbit a null CmdBuffer is a Bug.
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2024-11-13 00:01:26 +08:00 |
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6bc9352c80
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added BlendOpAdvanced support, but no test.
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2024-10-29 01:48:59 +08:00 |
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8f0cd9f35b
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use AnsiString in shader
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2024-07-26 03:25:09 +08:00 |
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d20e9cf1e3
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improved features support/check.
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2024-04-18 00:36:52 +08:00 |
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b43d4cc5a3
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fixed a bug that error in getting the value of features/properties of vkPhysicalDevice
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2023-06-14 20:17:10 +08:00 |
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f748301787
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split standalone VKUUID.h/DebugOutProperties.h
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2023-03-17 18:15:55 +08:00 |
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3c449df4ca
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deleted hgl_cpy(T *,T *) function.
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2022-03-11 17:58:53 +08:00 |
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16425b5598
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updated VulkanSDK to 1.3.204
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2022-02-15 16:03:27 +08:00 |
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5712efd7a5
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Renamed to SortedSets instead of Sets.
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2022-02-08 11:12:17 +08:00 |
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fc219fb8b4
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added VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME support
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2022-01-24 19:48:54 +08:00 |
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ebffc78fae
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optimized CheckMemoryType function.
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2021-12-24 17:07:42 +08:00 |
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d4e3149af2
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supported PhysicalDevice features2/properties2.
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2021-12-16 18:26:02 +08:00 |
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c9b50e35c7
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append codes that they can output queue family properties of physical device.
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2021-12-16 17:27:33 +08:00 |
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a6c409c139
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added GPUPhysicalDevice::CheckExtensionSupport function.
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2021-09-23 19:06:58 +08:00 |
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903f9081eb
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renamed VAF to VF, FMT to PF
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2021-06-24 19:25:43 +08:00 |
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6a678287d0
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将VulkanRender代码移到SceneGraph中
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2020-11-26 18:04:57 +08:00 |
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