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31b5bb6d4f
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added VertexColor2DMaterial at MaterialCreaterTest.cpp
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2023-03-15 17:50:33 +08:00 |
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14e7074b3f
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used ShaderDescriptorManager * instead of ShaderDescriptorManager
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2023-03-15 11:09:51 +08:00 |
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f79599b1d4
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updated shadergen
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2023-03-14 22:22:35 +08:00 |
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2cc0dca050
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renamed many values.
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2023-03-13 21:58:27 +08:00 |
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ece7fa5f32
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writed ProcSubpassInput,ProcStruct,ProcUBO,ProcConst,ProcSampler at ShaderCreater
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2023-03-10 02:15:26 +08:00 |
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6ee832c39f
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updated ShaderGen->ShaderCreater.
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2023-03-09 23:21:52 +08:00 |
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26f7c915c8
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update Input/Output
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2023-03-08 21:41:57 +08:00 |
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2ac91b80ac
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added GLSLCompiler.cpp/.h
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2023-03-08 14:02:51 +08:00 |
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eed16928e9
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optmized layout of shadergen
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2023-03-06 21:30:32 +08:00 |
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6b8e76b75f
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split codes of ShaderGen
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2023-03-06 14:06:20 +08:00 |
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