16 Commits

Author SHA1 Message Date
f8646ca880 renamed Semaphore instead of GPUSemaphore,
renamed Queue instead of GPUQueue
2022-10-14 19:40:16 +08:00
cc02b719e6 improved codes of Debug 2022-09-27 19:41:28 +08:00
ee9be8a4a2 improved Swapchain&SwapchainRenderTarget 2021-12-15 20:46:33 +08:00
87293f778c newly RenderTarget&SwapchainRenderTarget class 2021-12-15 19:57:35 +08:00
2753f95999 moved CreatePipeline functions to RenderPass class. 2021-09-22 17:15:17 +08:00
22e37512f6 moved material_parameters_renderable to Material class. 2021-06-16 21:03:52 +08:00
53c58a885e new MaterialInstance 2021-06-16 20:29:25 +08:00
3658171954 refactor and renamed MaterialInstance to MaterialParameters. 2021-06-16 11:43:19 +08:00
722ab900d6 use RenderCmdBuffer instead RenderCommand,
use TextureCmdBuffer instead TextureCommand.
2020-11-09 15:37:00 +08:00
2e05e06b3f split RenderCommand/TextureCommand from GPUCmdBuffer 2020-10-28 12:30:44 +08:00
672a14e656 1.removed command_buffer from RenderTarget
2.created and used RenderbufferInfo
2020-10-27 22:43:24 +08:00
d0fd9af309 add CreatePipeline functions at RenderTarget,remove other they at other places. 2020-10-27 18:11:39 +08:00
40d91b5992 remove main_rp value of SwapchainRenderTarget 2020-10-26 21:51:30 +08:00
0e56a6b00c a lot of rename 2020-10-21 12:39:22 +08:00
a20afeba9e a lot of rename 2020-10-21 12:09:15 +08:00
917424e784 move VK source files to up-level folder 2020-10-21 11:43:18 +08:00