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d674741979
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add space file
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2020-11-09 19:00:58 +08:00 |
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722ab900d6
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use RenderCmdBuffer instead RenderCommand,
use TextureCmdBuffer instead TextureCommand.
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2020-11-09 15:37:00 +08:00 |
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b68243cf04
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codes layouted.
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2020-11-05 14:18:05 +08:00 |
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0ff43f8994
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renamed a function, It from BeginRenderpass to BeginRenderPass
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2020-10-30 18:59:58 +08:00 |
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12b66c3e64
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fix chaos of Layer and extension
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2020-10-28 17:28:07 +08:00 |
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2e05e06b3f
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split RenderCommand/TextureCommand from GPUCmdBuffer
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2020-10-28 12:30:44 +08:00 |
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672a14e656
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1.removed command_buffer from RenderTarget
2.created and used RenderbufferInfo
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2020-10-27 22:43:24 +08:00 |
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d0fd9af309
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add CreatePipeline functions at RenderTarget,remove other they at other places.
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2020-10-27 18:11:39 +08:00 |
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341acc92e1
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use RGB565+RG8 GBuffer format.
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2020-10-27 14:29:26 +08:00 |
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35d0c6c9c9
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use new Mouse/KeyboardButton event names.
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2020-10-27 14:28:35 +08:00 |
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613be62b73
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use RG8 format Normal in GBuffer
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2020-10-27 11:22:04 +08:00 |
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5722e62605
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延迟渲染最终世界坐标改用深度逆推
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2020-10-26 22:57:29 +08:00 |
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e2b9983add
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optimized BuildCommandBuffer of VulkanAppFramework
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2020-10-26 22:16:38 +08:00 |
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0ecd947f8a
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add gui examples.
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2020-10-26 21:51:51 +08:00 |
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b4c385c40c
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set ColorAttachments at GPUDevice::CreatePipeline
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2020-10-26 16:08:42 +08:00 |
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744c3a1963
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little change
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2020-10-26 15:45:03 +08:00 |
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e13d442ee1
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support texture file with mipmaps data.
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2020-10-25 21:29:18 +08:00 |
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2c5fd977f2
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finished support autoGenerateMipmaps
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2020-10-24 21:50:36 +08:00 |
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10c79f30a0
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upgrade examples
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2020-10-24 19:14:31 +08:00 |
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e19ced52e6
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improve safe at VulkanAppFramework.h
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2020-10-24 19:11:54 +08:00 |
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d38739397e
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1.set uv_scale of TorusCreateInfo
2.use repeat texture warp
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2020-10-22 21:24:17 +08:00 |
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71407aecad
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fix memory leak
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2020-10-22 19:37:28 +08:00 |
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cb4669d37c
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deferred render example can run.
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2020-10-22 18:57:02 +08:00 |
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96c237e504
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add LoadTextuer2D function at RenderResource
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2020-10-22 12:22:10 +08:00 |
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8f78e6ea18
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negative normalY at InlineGeometry, because from OpenGL axis.
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2020-10-22 12:10:02 +08:00 |
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ba72addfbf
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fix memory leak at InlineGeometryScene.cpp
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2020-10-22 01:29:09 +08:00 |
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91ce2a73ab
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test NormalMap
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2020-10-21 22:16:50 +08:00 |
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518e3cf7f0
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update example
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2020-10-21 21:30:06 +08:00 |
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7a4dce3115
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update InlineGeometryScene example
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2020-10-21 21:05:03 +08:00 |
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2045743249
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redesign CreateRenderableAxis
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2020-10-21 18:24:00 +08:00 |
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cca69c10b9
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layout codes.
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2020-10-21 12:52:32 +08:00 |
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c8955b6f35
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remove vulkan namespace
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2020-10-21 12:47:06 +08:00 |
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0e56a6b00c
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a lot of rename
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2020-10-21 12:39:22 +08:00 |
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a20afeba9e
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a lot of rename
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2020-10-21 12:09:15 +08:00 |
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917424e784
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move VK source files to up-level folder
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2020-10-21 11:43:18 +08:00 |
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3c01881a6b
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fix a but, it doesn't disable Depth AttachmentDescription at RenderPass
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2020-10-20 18:26:02 +08:00 |
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5972d075b3
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update examples codes.
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2020-10-19 22:26:42 +08:00 |
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7f38492dcc
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improve the OffscreenRender example.
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2020-10-19 22:24:51 +08:00 |
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99795c730a
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add set ClearColor at VulkanAppFramework
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2020-10-19 22:22:44 +08:00 |
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4822c9ce53
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VulkanAppFramework增加SetClearColor函数,并产生对应功能。
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2020-10-18 19:12:00 +08:00 |
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217f712ca5
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缩小离屏尺寸,以突显结果
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2020-10-18 18:43:28 +08:00 |
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5e5275e743
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finished OffscreenRender test.
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2020-10-18 18:37:46 +08:00 |
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6c869916df
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add present_complete_semaphore in SwapchainRenderTarget
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2020-10-18 13:55:12 +08:00 |
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7998fa6e41
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OffscreenRender example,but it doesn't run.
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2020-10-17 22:13:08 +08:00 |
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8fc19e802d
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add new create function of Framebuffer
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2020-10-17 14:20:49 +08:00 |
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cc18764cf6
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use InlinePipeline instead filename
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2020-10-16 17:24:01 +08:00 |
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ccf24106ab
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CreatePipeline functions support InlinePipeline
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2020-10-16 12:48:54 +08:00 |
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1e0676c6c7
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to improve create program, that are RenderPass and Framebuffer
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2020-10-15 22:13:15 +08:00 |
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94cd8e1d78
|
layout codes
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2020-10-14 21:05:12 +08:00 |
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24474df151
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add 2d AA Line examples
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2020-09-30 14:21:24 +08:00 |
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