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fc219fb8b4
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added VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME support
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2022-01-24 19:48:54 +08:00 |
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1d81121d30
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used Vector3f instead Vector4f because noramlized(Vector3f) != normalized(Vector4f)
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2022-01-18 12:10:02 +08:00 |
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b7714d8a83
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updated MVPMatrix struct
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2022-01-11 10:41:18 +08:00 |
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074cb9cc19
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used newly ENUM_CLASS_RANGE_ERROR_RETURN_NULLPTR
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2022-01-10 20:29:55 +08:00 |
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3e920b3bdc
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added multi color type at CreateRenderableCube and CreateRenderableBoundingBox
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2022-01-10 20:28:34 +08:00 |
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1fa9f300a6
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used RepeatWrite instead of Fill(const V &,const uint32_t count) at VertexAttribDataAccess class.
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2022-01-10 20:27:09 +08:00 |
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5d608624c0
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fixed mipmaps autogen at Cubemap
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2022-01-07 19:39:39 +08:00 |
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1d499ffd5b
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added Cubemap support,but only test non-mipmaps texture.
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2022-01-07 16:55:39 +08:00 |
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f35d8ab9af
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changed CubeCreateInfo and function
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2022-01-07 16:28:00 +08:00 |
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3bdf9bbb77
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Create a copy for PipelineData while CreatePipeline
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2022-01-07 16:26:40 +08:00 |
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be668ea2ec
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deleted GetVAB function of VKPipeline
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2022-01-07 16:23:27 +08:00 |
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3bd165fbe5
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optimized params of GPUDevice::CommitTexture2DMipmaps
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2022-01-07 12:14:43 +08:00 |
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b064a4de5f
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deleted not needed params at GPUDevice::CommitTexture2D that they are width and height.
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2022-01-07 12:05:52 +08:00 |
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e5ec4c594d
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optimized codes of VkImageView.
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2022-01-07 11:56:32 +08:00 |
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967f03992f
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added cube/cube array support at VKImageView.cpp
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2022-01-05 18:20:48 +08:00 |
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cc77374275
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updated src/SceneGraph/CMakeLists.txt because resort texture codes.
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2022-01-05 16:10:42 +08:00 |
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7c575e6e37
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optimized codes of Texture Loader
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2022-01-05 11:26:24 +08:00 |
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1f0903ed91
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deleted jsoncpp/glm/expat submodules and then use vcpkg on Windows.
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2021-12-27 16:57:19 +08:00 |
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ebffc78fae
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optimized CheckMemoryType function.
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2021-12-24 17:07:42 +08:00 |
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4602b9fb1f
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debug output vulkan 1.1/1.2 features.
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2021-12-17 12:00:08 +08:00 |
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d4e3149af2
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supported PhysicalDevice features2/properties2.
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2021-12-16 18:26:02 +08:00 |
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c9b50e35c7
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append codes that they can output queue family properties of physical device.
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2021-12-16 17:27:33 +08:00 |
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4a24a05360
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improved codes of CreateSwapchain
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2021-12-15 20:52:52 +08:00 |
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ee9be8a4a2
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improved Swapchain&SwapchainRenderTarget
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2021-12-15 20:46:33 +08:00 |
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14b9369739
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renamed to CreateSwapchainRenderTarget from CreateSwapchainRT
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2021-12-15 19:59:28 +08:00 |
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87293f778c
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newly RenderTarget&SwapchainRenderTarget class
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2021-12-15 19:57:35 +08:00 |
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96dc95276b
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newly GPUQueue class and VKDevice::CreateQueue function.
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2021-12-15 19:56:44 +08:00 |
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d98acda22e
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splited DeviceAttribute::Refresh function.
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2021-12-15 19:54:07 +08:00 |
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75e25d16c7
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renamed to Image2DRegion from ImageRegion
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2021-12-15 17:35:23 +08:00 |
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156f6e98a8
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add IsSupportMDI() & GetMaxMDICount functions.
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2021-12-15 17:35:13 +08:00 |
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4c4d81c116
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deleted miplevel param at CommitTexture2D&ChangeTexture2D functions.
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2021-12-15 16:01:47 +08:00 |
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bd8486da25
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codes layout
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2021-12-15 14:24:35 +08:00 |
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80bacd2b44
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improved TextureLoader and VKTexture2DLoader
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2021-12-14 16:32:03 +08:00 |
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b2b625ef92
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improved GenerateMipmaps function.
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2021-12-14 11:08:33 +08:00 |
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7c2af6788d
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compressed texture file header
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2021-12-14 10:34:44 +08:00 |
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273c99e0ce
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added many loader of texture
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2021-12-13 21:13:14 +08:00 |
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9d0ae0a071
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newly Loader code of Texture
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2021-12-13 21:03:41 +08:00 |
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0852b379a2
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used high-bits prior while select depth buffer format.
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2021-11-30 19:34:24 +08:00 |
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e7ad21c82e
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used VABConfigInfo at CreateMaterialInstance of TextRenderable
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2021-11-30 15:01:55 +08:00 |
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f55186a9c8
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将顶点输入流最终格式绑定放在MaterialInstance中,并改动相关类。
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2021-11-29 20:12:10 +08:00 |
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424b4b8a6f
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moved VertexAttributeBinding to CMSceneGraph
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2021-11-29 17:31:15 +08:00 |
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7d05d67cd2
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redefined VAB = VertexAttributeBinding
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2021-11-29 17:04:55 +08:00 |
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af72c68ebe
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used VBO instead of VAB
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2021-11-29 15:58:48 +08:00 |
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4281839e4d
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Deleted 3 member functions at VKMaterial that they acquire VAB member values because only a function used these functions.
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2021-11-26 10:08:03 +08:00 |
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4b6fd42451
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CommandBuffer supported DebugMaker
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2021-11-23 11:54:54 +08:00 |
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e6df11e572
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added DebugMaker
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2021-11-23 11:54:35 +08:00 |
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6b6edc9d7c
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added subpass_count at GPUDevice::AcquireRenderPass function.
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2021-11-22 16:12:01 +08:00 |
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b1808e580d
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added subpass_count parameter at DeviceRenderPassManage::AcqurireRenderPass
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2021-11-22 15:31:30 +08:00 |
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b5d344f3a9
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added newly CreateSampler(Texture *) function at GPUDevice/RenderResource
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2021-11-22 14:06:04 +08:00 |
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c33b5b9701
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added Support GeometryShader/MultiDrawIndirect/CubeMapArray/SamplerAnisotropy..functions at PhysicalDevice class.
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2021-11-22 14:04:37 +08:00 |
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