|
f55186a9c8
|
将顶点输入流最终格式绑定放在MaterialInstance中,并改动相关类。
|
2021-11-29 20:12:10 +08:00 |
|
|
917424e784
|
move VK source files to up-level folder
|
2020-10-21 11:43:18 +08:00 |
|
|
cba14ff413
|
VertexAttrib 属性中的Vertex全部改名为Position
|
2020-09-05 18:56:49 +08:00 |
|
|
b4ca17e44b
|
support new VertexAttribType instead spirv_cross::SPIRType::BaseType
|
2020-08-25 18:12:42 +08:00 |
|
|
90314c4b97
|
finished first edition of the TextRenderable class.
|
2020-08-08 20:12:37 +08:00 |
|
|
d26b59cb1d
|
use VAB instead VertexAttribBuffer.
use VAD instead VertexAttribData.
|
2020-08-07 21:59:20 +08:00 |
|
|
8669ed77d0
|
update function name
|
2020-07-25 15:15:23 +08:00 |
|
|
a19c7dbd96
|
update SPIRBaseType
|
2020-07-25 14:56:40 +08:00 |
|
|
79b012d5b9
|
fix RenderableCreater and VertexAttribData, VertexAttribDataAccess..... and then test CreateRenderableRectangle passed.
|
2020-07-20 18:12:02 +08:00 |
|
|
7ee902fcb7
|
recreate VertexAttribData and VertexAttribDataAccess
|
2020-07-20 17:33:13 +08:00 |
|
|
2199b000fa
|
VertexBufferBase rename to VertexAttribDataAccess
|
2020-07-16 20:36:54 +08:00 |
|
|
770ab4d1d9
|
use "VertexAttribData" instead "VertexAttribBufferCreater"
|
2020-07-16 17:08:13 +08:00 |
|