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12 Commits

Author SHA1 Message Date
hyzboy
f55186a9c8 将顶点输入流最终格式绑定放在MaterialInstance中,并改动相关类。 2021-11-29 20:12:10 +08:00
hyzboy
917424e784 move VK source files to up-level folder 2020-10-21 11:43:18 +08:00
hyzboy
cba14ff413 VertexAttrib 属性中的Vertex全部改名为Position 2020-09-05 18:56:49 +08:00
hyzboy
b4ca17e44b support new VertexAttribType instead spirv_cross::SPIRType::BaseType 2020-08-25 18:12:42 +08:00
hyzboy
90314c4b97 finished first edition of the TextRenderable class. 2020-08-08 20:12:37 +08:00
hyzboy
d26b59cb1d use VAB instead VertexAttribBuffer.
use VAD instead VertexAttribData.
2020-08-07 21:59:20 +08:00
hyzboy
8669ed77d0 update function name 2020-07-25 15:15:23 +08:00
hyzboy
a19c7dbd96 update SPIRBaseType 2020-07-25 14:56:40 +08:00
hyzboy
79b012d5b9 fix RenderableCreater and VertexAttribData, VertexAttribDataAccess..... and then test CreateRenderableRectangle passed. 2020-07-20 18:12:02 +08:00
hyzboy
7ee902fcb7 recreate VertexAttribData and VertexAttribDataAccess 2020-07-20 17:33:13 +08:00
hyzboy
2199b000fa VertexBufferBase rename to VertexAttribDataAccess 2020-07-16 20:36:54 +08:00
hyzboy
770ab4d1d9 use "VertexAttribData" instead "VertexAttribBufferCreater" 2020-07-16 17:08:13 +08:00
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