14 Commits

Author SHA1 Message Date
fd1a629941 将dev_attr从MaterialCreateConfig中移除改到最终的Create函数中。代码能编过,但是static自动注册失效了,待查。 2025-05-16 09:12:33 +08:00
2b251f06d4 Prim改名为PrimitiveType,ParsePrimName改名为ParsePrimitiveType 2025-05-04 23:36:28 +08:00
bd0a3d8be1 to support newly String<>/IDName/Compare 2025-01-15 02:42:04 +08:00
0137ef6e0c added M_Gizmo3D.cpp inline material. 2024-06-26 01:50:55 +08:00
fafe6c077b [WIP] Gizmo 2024-06-25 01:17:47 +08:00
686372b60f added ShaderVariableType.h 2024-06-18 01:28:53 +08:00
150b27c6e6 updated Billboard,and added FixedSize billboard 2024-06-16 23:49:23 +08:00
c61e4dfdb8 Added Billboard2DWay.cpp and test OK! next step is fixed billboard pixel size. 2024-06-16 22:58:45 +08:00
8d3cd8d561 remove RenderablePrimitiveCreater.h, fixed auto_instance.cpp/auto_merge_material_instance.cpp examples, can RUN. 2024-05-25 22:47:26 +08:00
a5e76988c7 resume Assign instead of local2world and materialinstanceId in VertexInputStream 2024-05-25 17:58:39 +08:00
c4deceebd9 first step for BlinnPhongPureColor 2023-10-31 17:59:12 +08:00
6b13c159d8 added comp operator in MaterialConfig 2023-10-12 14:59:39 +08:00
8a5711154f finished StdMaterialLoader, test all examples ok. 2023-10-10 14:49:33 +08:00
4ef37a430e move Material2DCreateConfig/Material3DCreateConfig 2023-10-07 20:59:44 +08:00