Compare commits
merge into: hyzboy:devel_40_World
hyzboy:devel_40_World
hyzboy:devel_39_Component
hyzboy:devel_39_Camera
hyzboy:devel_38_GraphManager
hyzboy:devel_36_PickGizmo
hyzboy:devel_37_RenderFramework
hyzboy:devel_35_SceneOrient
hyzboy:devel_34_Gizmo
hyzboy:devel_33_ShaderIOVariable
hyzboy:devel_32_Billboard
hyzboy:devel_31_VDMMergeRender
hyzboy:devel_30_ResumeAssignBuffer
hyzboy:devel_29_BigVBO
hyzboy:Resume_L2W_in_VertexInput
hyzboy:devel_28_Gizmo_Move
hyzboy:devel_27_Default3DMaterial
hyzboy:new_RenderList
hyzboy:devel_26_Texture2DArray
hyzboy:devel_25_MaterialInstanceArray_in_UBO
hyzboy:master
hyzboy:devel_24_L2WArray_in_UBO
hyzboy:optimize_pipeline_cache
hyzboy:debug_util
hyzboy:devel_23_instance
...
pull from: hyzboy:devel_40_World
hyzboy:devel_40_World
hyzboy:devel_39_Component
hyzboy:devel_39_Camera
hyzboy:devel_38_GraphManager
hyzboy:devel_36_PickGizmo
hyzboy:devel_37_RenderFramework
hyzboy:devel_35_SceneOrient
hyzboy:devel_34_Gizmo
hyzboy:devel_33_ShaderIOVariable
hyzboy:devel_32_Billboard
hyzboy:devel_31_VDMMergeRender
hyzboy:devel_30_ResumeAssignBuffer
hyzboy:devel_29_BigVBO
hyzboy:Resume_L2W_in_VertexInput
hyzboy:devel_28_Gizmo_Move
hyzboy:devel_27_Default3DMaterial
hyzboy:new_RenderList
hyzboy:devel_26_Texture2DArray
hyzboy:devel_25_MaterialInstanceArray_in_UBO
hyzboy:master
hyzboy:devel_24_L2WArray_in_UBO
hyzboy:optimize_pipeline_cache
hyzboy:debug_util
hyzboy:devel_23_instance
These branches are equal. There is no need to create a pull request.