#include #include #include"VulkanAppFramework.h" using namespace hgl; using namespace hgl::graph; constexpr uint OFFSCREEN_SIZE =256; constexpr uint SCREEN_WIDTH =1024; constexpr uint SCREEN_HEIGHT =(SCREEN_WIDTH/16)*9; class TestApp:public CameraAppFramework { struct RenderObject { Camera cam; MaterialInstance * material_instance =nullptr; DeviceBuffer * ubo_camera_info =nullptr; }; struct:public RenderObject { RenderTarget * render_taget =nullptr; RenderCmdBuffer * command_buffer =nullptr; Pipeline * pipeline =nullptr; Renderable *renderable =nullptr; public: bool Submit() { if(!render_taget->Submit(command_buffer)) return(false); if(!render_taget->WaitQueue()) return(false); return(true); } }os; struct:public RenderObject { Sampler * sampler =nullptr; Pipeline * pipeline =nullptr; Renderable *renderable =nullptr; SceneNode scene_root; RenderList * render_list =nullptr; }cube; public: ~TestApp() { SAFE_CLEAR(cube.render_list); SAFE_CLEAR(os.render_taget); } bool InitUBO(RenderObject *ro,const VkExtent2D &extent) { ro->cam.width=extent.width; ro->cam.height=extent.height; ro->cam.RefreshCameraInfo(); ro->ubo_camera_info=db->CreateUBO(sizeof(CameraInfo),&ro->cam.info); if(!ro->ubo_camera_info) return(false); BindCameraUBO(ro->material_instance); return(true); } bool InitOffscreen() { FramebufferInfo fbi(UPF_RGBA8,OFFSCREEN_SIZE,OFFSCREEN_SIZE); os.render_taget=device->CreateRT(&fbi); if(!os.render_taget)return(false); os.command_buffer=device->CreateRenderCommandBuffer(); if(!os.command_buffer)return(false); os.material_instance=db->CreateMaterialInstance(OS_TEXT("res/material/VertexColor2D")); if(!os.material_instance)return(false); os.pipeline=os.render_taget->GetRenderPass()->CreatePipeline(os.material_instance,InlinePipeline::Solid2D,Prim::Fan); if(!os.pipeline)return(false); if(!InitUBO(&os,os.render_taget->GetExtent())) return(false); { using namespace inline_geometry; CircleCreateInfo cci; cci.center=Vector2f(OFFSCREEN_SIZE*0.5,OFFSCREEN_SIZE*0.5); cci.radius=Vector2f(OFFSCREEN_SIZE*0.45,OFFSCREEN_SIZE*0.45); cci.field_count=32; cci.has_color=true; cci.center_color=Vector4f(1,1,1,1); cci.border_color=Vector4f(1,1,1,0); Primitive *primitive=CreateCircle(db,os.material_instance->GetVIL(),&cci); if(!primitive)return(false); os.renderable=db->CreateRenderable(primitive,os.material_instance,os.pipeline); if(!os.renderable)return(false); } VulkanApplicationFramework::BuildCommandBuffer(os.command_buffer,os.render_taget,os.renderable); os.Submit(); return(true); } bool InitCube() { cube.render_list=new RenderList(device); cube.material_instance=db->CreateMaterialInstance(OS_TEXT("res/material/TextureMask3D")); if(!cube.material_instance)return(false); cube.pipeline=CreatePipeline(cube.material_instance,InlinePipeline::Solid3D,Prim::Triangles); if(!cube.pipeline)return(false); cube.sampler=db->CreateSampler(); if(!cube.sampler)return(false); if(!cube.material_instance->BindImageSampler(DescriptorSetType::Value,"tex",os.render_taget->GetColorTexture(),cube.sampler)) return(false); { using namespace inline_geometry; CubeCreateInfo cci; cci.tex_coord=true; Primitive *primitive=CreateCube(db,cube.material_instance->GetVIL(),&cci); if(!primitive)return(false); cube.renderable=db->CreateRenderable(primitive,cube.material_instance,cube.pipeline); cube.scene_root.CreateSubNode(cube.renderable); } camera->pos=Vector4f(5,5,5,1.0); cube.scene_root.RefreshMatrix(); cube.render_list->Expend(GetCameraInfo(),&cube.scene_root); return(true); } bool Init() { //if(!CameraAppFramework::Init(SCREEN_WIDTH,SCREEN_HEIGHT)) return(false); SetClearColor(COLOR::MozillaCharcoal); if(!InitOffscreen()) return(false); if(!InitCube()) return(false); return(true); } void BuildCommandBuffer(uint32 index) { cube.scene_root.RefreshMatrix(); cube.render_list->Expend(GetCameraInfo(),&cube.scene_root); VulkanApplicationFramework::BuildCommandBuffer(index,cube.render_list); } };//class TestApp:public CameraAppFramework int main(int,char **) { TestApp app; if(!app.Init()) return(-1); while(app.Run()); return 0; }