#include #include VK_NAMESPACE_BEGIN VkImage TextureManager::CreateImage(VkImageCreateInfo *ici) { if(!ici)return(VK_NULL_HANDLE); if(!CheckVulkanFormat(ici->format))return(VK_NULL_HANDLE); if(ici->extent.width*ici->extent.height*ici->extent.depth*ici->arrayLayers<=0)return(VK_NULL_HANDLE); VkImage image; if(vkCreateImage(GetVkDevice(),ici, nullptr, &image)!=VK_SUCCESS) return(nullptr); return image; } void TextureManager::DestroyImage(VkImage img) { if(img==VK_NULL_HANDLE)return; vkDestroyImage(GetVkDevice(),img,nullptr); } VK_NAMESPACE_END