#ifndef HGL_GRAPH_VULKAN_PIPELINE_INCLUDE #define HGL_GRAPH_VULKAN_PIPELINE_INCLUDE #include #include #include #include VK_NAMESPACE_BEGIN class Pipeline { VkDevice device; VkPipeline pipeline; PipelineData *data; bool alpha_test; bool alpha_blend; private: friend class RenderPass; Pipeline(VkDevice dev,VkPipeline p,PipelineData *pd) { device=dev; pipeline=p; data=pd; alpha_test=false; alpha_blend=false; } public: virtual ~Pipeline(); operator VkPipeline(){return pipeline;} const PipelineData *GetData()const{return data;} const bool IsAlphaTest()const{return data->alpha_test>0;} const bool IsAlphaBlend()const{return data->alpha_blend;} };//class GraphicsPipeline VK_NAMESPACE_END #endif//HGL_GRAPH_VULKAN_PIPELINE_INCLUDE