#ifndef HGL_GRAPH_MTL_2D_CREATE_CONFIG_INCLUDE #define HGL_GRAPH_MTL_2D_CREATE_CONFIG_INCLUDE #include #include #include STD_MTL_NAMESPACE_BEGIN struct Material2DCreateConfig:public MaterialCreateConfig { CoordinateSystem2D coordinate_system; ///<使用的坐标系 bool local_to_world; ///<包含LocalToWorld矩阵 VAT position_format; ///