#include"VulkanAppFramework.h" #include"Gizmo.h" #include using namespace hgl; using namespace hgl::graph; const Vector3f GizmoPosition(0,0,0); /** * 一种永远转向正面的场景节点 */ class BillboardSceneNode:public SceneNode { CameraInfo *camera_info=nullptr; bool face_to_camera=false; ViewportInfo *viewport_info=nullptr; float fixed_scale=1.0; public: using SceneNode::SceneNode; virtual ~BillboardSceneNode()=default; virtual void SetCameraInfo (CameraInfo * ci ){camera_info =ci;} virtual void SetViewportInfo(ViewportInfo * vi ){viewport_info =vi;} virtual void SetFaceToCamera(bool ftc ){face_to_camera=ftc;} virtual void SetFixedScale (const float size){fixed_scale =size;} virtual bool RefreshTransform(const Transform &tf=IdentityTransform) override { if(!camera_info) { return SceneNode::RefreshTransform(tf); } if(face_to_camera) { LocalTransform.SetRotation(CalculateFacingRotationQuat(GetWorldPosition(),camera_info->view,AxisVector::X)); } if(viewport_info) { const float screen_height=viewport_info->GetViewportHeight(); const Vector4f pos=camera_info->Project(GetWorldPosition()); LocalTransform.SetScale(pos.w*fixed_scale/screen_height); } return SceneNode::RefreshTransform(tf); } };//class BillboardSceneNode:public SceneNode class TestApp:public SceneAppFramework { SceneNode root; BillboardSceneNode *rotate_white_torus=nullptr; StaticMesh *sm_move=nullptr; StaticMesh *sm_rotate=nullptr; Renderable *face_torus=nullptr; private: bool InitGizmo() { if(!InitGizmoResource(db)) return(false); sm_move =GetGizmoMoveStaticMesh(); sm_rotate =GetGizmoRotateStaticMesh(); face_torus =GetGizmoRenderable(GizmoShape::Torus,GizmoColor::White); return(true); } void InitGizmoSceneTree() { camera_control->Refresh(); CameraInfo *ci=camera_control->GetCameraInfo(); root.Clear(); root.CreateSubNode(sm_move->GetScene()); root.CreateSubNode(sm_rotate->GetScene()); { Transform tm; tm.SetScale(7.5); rotate_white_torus=new BillboardSceneNode(tm,face_torus); rotate_white_torus->SetCameraInfo(ci); rotate_white_torus->SetFaceToCamera(true); root.AddSubNode(rotate_white_torus); } root.RefreshTransform(); render_list->SetCamera(ci); render_list->Expend(&root); } public: bool Init(uint w,uint h) { if(!SceneAppFramework::Init(w,h)) return(false); if(!InitGizmo()) return(false); InitGizmoSceneTree(); camera->pos=Vector3f(32,32,32); camera_control->SetTarget(Vector3f(0,0,0)); return(true); } ~TestApp() { FreeGizmoResource(); } void BuildCommandBuffer(uint32 index) override { camera_control->Refresh(); const CameraInfo *ci=camera_control->GetCameraInfo(); const ViewportInfo *vi=GetViewportInfo(); const float screen_height=vi->GetViewportHeight(); const Vector4f pos=ci->Project(GizmoPosition); //{ // Transform tm; // tm.SetScale(pos.w*16.0f/screen_height); // root.SetLocalTransform(tm); //} root.RefreshTransform(); render_list->UpdateTransform(); SceneAppFramework::BuildCommandBuffer(index); } };//class TestApp:public SceneAppFramework int main(int,char **) { return RunApp(1024,1024); }