#ifndef HGL_GRAPH_MTL_SHADER_BUFFER_INCLUDE #define HGL_GRAPH_MTL_SHADER_BUFFER_INCLUDE #include namespace hgl { namespace graph { struct ShaderBufferSource { const char *struct_name; const char *name; const char *codes; }; }//namespace graph }//namespace hgl #endif//HGL_GRAPH_MTL_SHADER_BUFFER_INCLUDE