// 画一个带纹理的矩形,2D模式专用 #include"VulkanAppFramework.h" #include #include #include #include #include #include using namespace hgl; using namespace hgl::graph; VK_NAMESPACE_BEGIN Texture2D *CreateTexture2DFromFile(GPUDevice *device,const OSString &filename); VK_NAMESPACE_END constexpr uint32_t SCREEN_WIDTH=256; constexpr uint32_t SCREEN_HEIGHT=256; constexpr float position_data[4]= { 0, //left 0, //top 1, //right 1 //bottom }; constexpr float tex_coord_data[4]= { 0,0, 1,1 }; class TestApp:public VulkanApplicationFramework { private: Texture2D * texture =nullptr; Sampler * sampler =nullptr; Material * material =nullptr; MaterialInstance * material_instance =nullptr; Renderable * render_obj =nullptr; Pipeline * pipeline =nullptr; private: bool InitMaterial() { mtl::Material2DCreateConfig cfg(device->GetDeviceAttribute(),"RectTexture2D",Prim::SolidRectangles); cfg.coordinate_system=CoordinateSystem2D::ZeroToOne; cfg.local_to_world=false; material=db->LoadMaterial("Std2D/RectTexture2D",&cfg); if(!material) return(false); // pipeline=db->CreatePipeline(material_instance,sc_render_target,OS_TEXT("res/pipeline/solid2d")); pipeline=CreatePipeline(material,InlinePipeline::Solid2D,Prim::SolidRectangles); //等同上一行,为Framework重载,默认使用swapchain的render target if(!pipeline) return(false); texture=db->LoadTexture2D(OS_TEXT("res/image/lena.Tex2D"),true); if(!texture)return(false); sampler=db->CreateSampler(); if(!material->BindImageSampler( DescriptorSetType::PerMaterial, ///<描述符合集 mtl::SamplerName::BaseColor, ///<采样器名称 texture, ///<纹理 sampler)) ///<采样器 return(false); material_instance=db->CreateMaterialInstance(material); return(true); } bool InitVBO() { PrimitiveCreater rpc(device,material_instance->GetVIL()); rpc.Init("Rectangle",1); if(!rpc.WriteVAB(VAN::Position,VF_V4F,position_data))return(false); if(!rpc.WriteVAB(VAN::TexCoord,VF_V4F,tex_coord_data))return(false); render_obj=db->CreateRenderable(&rpc,material_instance,pipeline); return(render_obj); } public: bool Init() { if(!VulkanApplicationFramework::Init(SCREEN_WIDTH,SCREEN_HEIGHT)) return(false); if(!InitMaterial()) return(false); if(!InitVBO()) return(false); BuildCommandBuffer(render_obj); return(true); } void Resize(uint w,uint h)override { VulkanApplicationFramework::Resize(w,h); BuildCommandBuffer(render_obj); } };//class TestApp:public VulkanApplicationFramework int main(int,char **) { #ifdef _DEBUG if(!CheckStrideBytesByFormat()) return 0xff; #endif// TestApp app; if(!app.Init()) return(-1); while(app.Run()); return 0; }