#pragma once #include VK_NAMESPACE_BEGIN class GraphManager { GPUDevice *device; public: VkDevice GetVkDevice (); ///<取得Vulkan设备句柄 GPUDevice * GetDevice ()noexcept{return device;} ///<取得GPU设备指针 const GPUPhysicalDevice * GetPhysicalDevice ()const; ///<取得GPU物理设备指针 public: GraphManager(GPUDevice *dev) { device=dev; } };//class GraphManager VK_NAMESPACE_END