#ifndef HGL_GRAPH_SHADER_NODE_INOUT_INCLUDE #define HGL_GRAPH_SHADER_NODE_INOUT_INCLUDE #include #include #include BEGIN_SHADER_NODE_NAMESPACE /** * 输入输出节点 */ class InputOutput:public Node { protected: ObjectList input_params; ObjectList output_params; public: using Node::Node; virtual ~InputOutput()=default; };//class InputOutput:public Node END_SHADER_NODE_NAMESPACE #endif//HGL_GRAPH_SHADER_NODE_INOUT_INCLUDE