#ifndef HGL_GRAPH_SHADER_NODE_VERTEX_INPUT_INCLUDE #define HGL_GRAPH_SHADER_NODE_VERTEX_INPUT_INCLUDE #include BEGIN_SHADER_NODE_NAMESPACE /** * 顶点输入流节点 */ class VertexInput:public Node { public: VertexInput(const UTF8String &n,const param::ParamType &pt):Node(NodeType::VertexInput,n) { AddOutput(n,pt); } };//class VertexInput:public Node END_SHADER_NODE_NAMESPACE #endif//HGL_GRAPH_SHADER_NODE_VERTEX_INPUT_INCLUDE