#ifndef HGL_GRAPH_SHADER_NODE_INPUT_INCLUDE #define HGL_GRAPH_SHADER_NODE_INPUT_INCLUDE #include #include BEGIN_SHADER_NODE_NAMESPACE /** * 纯输入节点 */ class Input:public Node { protected: ObjectList input_params; public: using Node::Node; virtual ~Input()=default; };//class InputNode END_SHADER_NODE_NAMESPACE #endif//HGL_GRAPH_SHADER_NODE_INPUT_INCLUDE