#include #include #include #include VK_NAMESPACE_BEGIN bool RenderTargetData::Submit(Semaphore *wait_sem) { if(!queue||!cmd_buf||!render_complete_semaphore) return(false); return queue->Submit(cmd_buf,wait_sem,render_complete_semaphore); } RenderCmdBuffer *RenderTargetData::BeginRender(DescriptorBinding *db) { if(!cmd_buf) return(nullptr); cmd_buf->Begin(); cmd_buf->SetDescriptorBinding(db); cmd_buf->BindFramebuffer(fbo); return cmd_buf; } void RenderTargetData::EndRender() { if(!cmd_buf) return; cmd_buf->End(); } void RenderTargetData::Clear() { SAFE_CLEAR(queue); SAFE_CLEAR(render_complete_semaphore); SAFE_CLEAR(fbo); SAFE_CLEAR_OBJECT_ARRAY_OBJECT(color_textures,color_count); SAFE_CLEAR(depth_texture); } VK_NAMESPACE_END