// Billboard #include #include #include #include #include #include #include #include #include #include #include #include using namespace hgl; using namespace hgl::graph; static float position_data[3]= { 0,0,0 }; static float lumiance_data[2]={1,1}; static Color4f white_color(1,1,1,1); static Color4f yellow_color(1,1,0,1); class TestApp:public WorkObject { Color4f color; private: AutoDelete render_list =nullptr; SceneNode render_root; Material * mtl_plane_grid =nullptr; MaterialInstance * mi_plane_grid =nullptr; Pipeline * pipeline_plane_grid =nullptr; Primitive * prim_plane_grid =nullptr; MaterialInstance * mi_billboard =nullptr; Pipeline * pipeline_billboard =nullptr; Mesh * ro_billboard =nullptr; Texture2D * texture =nullptr; Sampler * sampler =nullptr; private: bool InitPlaneGridMP() { mtl::Material3DCreateConfig cfg(PrimitiveType::Lines); cfg.local_to_world=true; { cfg.position_format=VAT_VEC2; mtl_plane_grid=db->LoadMaterial("Std3D/VertexLum3D",&cfg); if(!mtl_plane_grid)return(false); VILConfig vil_config; vil_config.Add(VAN::Luminance,VF_V1UN8); mi_plane_grid=db->CreateMaterialInstance(mtl_plane_grid,&vil_config,&white_color); if(!mi_plane_grid)return(false); pipeline_plane_grid=CreatePipeline(mi_plane_grid,InlinePipeline::Solid3D,PrimitiveType::Lines); if(!pipeline_plane_grid)return(false); } return(true); } bool InitBillboardMP() { mtl::BillboardMaterialCreateConfig cfg(PrimitiveType::Billboard); { cfg.fixed_size=true; mi_billboard=CreateMaterialInstance(mtl::inline_material::Billboard2D,&cfg); if(!mi_billboard)return(false); pipeline_billboard=CreatePipeline(mi_billboard,InlinePipeline::Solid3D,PrimitiveType::Billboard); if(!pipeline_billboard)return(false); } return(true); } bool InitTexture() { TextureManager *tex_manager=GetTextureManager(); texture=tex_manager->LoadTexture2D(OS_TEXT("res/image/lena.Tex2D"),true); if(!texture)return(false); sampler=db->CreateSampler(); if(!mi_billboard->GetMaterial()->BindImageSampler( DescriptorSetType::PerMaterial, ///<描述符合集 mtl::SamplerName::BaseColor, ///<采样器名称 texture, ///<纹理 sampler)) ///<采样器 return(false); Vector2u texture_size(texture->GetWidth(),texture->GetHeight()); mi_billboard->WriteMIData(texture_size); return(true); } Mesh *Add(Primitive *r,MaterialInstance *mi,Pipeline *p) { Mesh *ri=db->CreateMesh(r,mi,p); if(!ri) { LOG_ERROR(OS_TEXT("Create Mesh failed.")); return(nullptr); } render_root.Add(new SceneNode(ri)); return ri; } bool CreateRenderObject() { using namespace inline_geometry; { PrimitiveCreater pc(GetDevice(),mi_plane_grid->GetVIL()); struct PlaneGridCreateInfo pgci; pgci.grid_size.Set(500,500); pgci.sub_count.Set(5,5); pgci.lum=128; pgci.sub_lum=192; prim_plane_grid=CreatePlaneGrid2D(&pc,&pgci); } { PrimitiveCreater pc(GetDevice(),mi_billboard->GetVIL()); pc.Init("Billboard",1); if(!pc.WriteVAB(VAN::Position,VF_V3F,position_data)) return(false); ro_billboard=db->CreateMesh(&pc,mi_billboard,pipeline_billboard); if(!ro_billboard) return(false); } return(true); } bool InitScene() { Add(prim_plane_grid,mi_plane_grid,pipeline_plane_grid); render_root.Add(new SceneNode(ro_billboard)); camera->pos=Vector3f(32,32,32); camera_control->SetTarget(Vector3f(0,0,0)); camera_control->Refresh(); render_root.RefreshMatrix(); render_list->Expend(&render_root); return(true); } public: using WorkObject::WorkObject; ~TestApp() { SAFE_CLEAR(prim_plane_grid); } bool Init() { if(!InitPlaneGridMP()) return(false); if(!InitBillboardMP()) return(false); if(!InitTexture()) return(false); if(!CreateRenderObject()) return(false); if(!InitScene()) return(false); return(true); } };//class TestApp:public WorkObject int os_main(int,os_char **) { return RunFramework(OS_TEXT("AutoInstance"),1024,1024); }