#include #include #include #include #include #include VK_NAMESPACE_BEGIN using namespace util; VertexInputData::VertexInputData(const VIL *vil) { count=vil->GetAttrCount(); name_list=vil->GetNameList(); bind_list=vil->GetBindingList(); attr_list=vil->GetAttributeList(); buffer_list=new VkBuffer[count]; buffer_offset=new VkDeviceSize[count]; } VertexInputData::~VertexInputData() { delete[] buffer_list; delete[] buffer_offset; } Renderable::Renderable(Primitive *r,MaterialInstance *mi,Pipeline *p,VertexInputData *vid) { primitive=r; pipeline=p; mat_inst=mi; vertex_input_data=vid; if(vertex_input_data->count>0) CountHash(vertex_input_data->buffer_list,vertex_input_data->count*sizeof(VkBuffer),(void *)&buffer_hash); else buffer_hash=0; } Renderable::~Renderable() { //需要在这里添加删除pipeline/desc_sets/primitive引用计数的代码 delete vertex_input_data; } Renderable *CreateRenderable(Primitive *r,MaterialInstance *mi,Pipeline *p) { if(!r||!mi||!p)return(nullptr); const VIL *vil=mi->GetVIL(); const int input_count=vil->GetAttrCount(); const UTF8String &mtl_name=mi->GetMaterial()->GetName(); if(r->GetBufferCount()GetVBO(vid->name_list[i],vid->buffer_offset+i); name=vid->name_list[i]; if(!vbo) { LOG_ERROR("[FATAL ERROR] not found VBO \""+AnsiString(vid->name_list[i])+"\" in Material: "+mtl_name); return(nullptr); } if(vbo->GetFormat()!=vid->attr_list[i].format) { LOG_ERROR( "[FATAL ERROR] VBO \""+UTF8String(name)+ UTF8String("\" format can't match Renderable, Material(")+mtl_name+ UTF8String(") Format(")+GetVulkanFormatName(vid->attr_list[i].format)+ UTF8String("), VBO Format(")+GetVulkanFormatName(vbo->GetFormat())+ ")"); delete vid; return(nullptr); } if(vbo->GetStride()!=vid->bind_list[i].stride) { LOG_ERROR( "[FATAL ERROR] VBO \""+UTF8String(name)+ UTF8String("\" stride can't match Renderable, Material(")+mtl_name+ UTF8String(") stride(")+UTF8String::numberOf(vid->bind_list[i].stride)+ UTF8String("), VBO stride(")+UTF8String::numberOf(vbo->GetStride())+ ")"); delete vid; return(nullptr); } vid->buffer_list[i]=vbo->GetBuffer(); } return(new Renderable(r,mi,p,vid)); } VK_NAMESPACE_END