#include #include namespace hgl { namespace gui { namespace { ThemeEngine *default_theme_engine=nullptr; }//namespace ThemeEngine *CreateDefaultThemeEngine(vulkan::Device *dev); ThemeEngine *GetDefaultThemeEngine(vulkan::Device *dev) { if(!default_theme_engine) default_theme_engine=CreateDefaultThemeEngine(dev); return default_theme_engine; } ThemeEngine *CreateThemeEngine(vulkan::Device *dev) { return GetDefaultThemeEngine(); } bool ThemeEngine::Resize(Form *f,const uint32_t w,const uint32_t h) { if(!f)return(false); ThemeForm *tf; if(!form_list.Get(f,tf))return(false); if(w<=0||h<=0) { tf->SetRenderTarget(nullptr); return(true); } } }//namespace gui }//namespace hgl