#include #include #include #include #include #include #include #include #include #include VK_NAMESPACE_BEGIN Swapchain *CreateSwapchain(const DeviceAttribute *attr,const VkExtent2D &acquire_extent); namespace { VkDevice CreateDevice(VkInstance instance,VkPhysicalDevice physical_device,uint32_t graphics_family) { float queue_priorities[1]={0.0}; VkDeviceQueueCreateInfo queue_info; queue_info.sType=VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO; queue_info.pNext=nullptr; queue_info.queueFamilyIndex=graphics_family; queue_info.queueCount=1; queue_info.pQueuePriorities=queue_priorities; queue_info.flags=0; //如果这里写VK_DEVICE_QUEUE_CREATE_PROTECTED_BIT,会导致vkGetDeviceQueue调用崩溃 VkDeviceCreateInfo create_info={}; const char *ext_list[1]={VK_KHR_SWAPCHAIN_EXTENSION_NAME}; create_info.sType=VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO; create_info.pNext=nullptr; create_info.queueCreateInfoCount=1; create_info.pQueueCreateInfos=&queue_info; create_info.enabledExtensionCount=1; create_info.ppEnabledExtensionNames=ext_list; create_info.enabledLayerCount=0; create_info.ppEnabledLayerNames=nullptr; create_info.pEnabledFeatures=nullptr; VkDevice device; if(vkCreateDevice(physical_device,&create_info,nullptr,&device)==VK_SUCCESS) return device; return nullptr; } void GetDeviceQueue(DeviceAttribute *attr) { vkGetDeviceQueue(attr->device,attr->graphics_family,0,&attr->graphics_queue); if(attr->graphics_family==attr->present_family) attr->present_queue=attr->graphics_queue; else vkGetDeviceQueue(attr->device,attr->present_family,0,&attr->present_queue); } VkCommandPool CreateCommandPool(VkDevice device,uint32_t graphics_family) { VkCommandPoolCreateInfo cmd_pool_info={}; cmd_pool_info.sType=VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO; cmd_pool_info.pNext=nullptr; cmd_pool_info.queueFamilyIndex=graphics_family; cmd_pool_info.flags=VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT; //允许COMMAND被重复begin,如果没有此标记也可以正常用,但是会频繁报错 VkCommandPool cmd_pool; if(vkCreateCommandPool(device,&cmd_pool_info,nullptr,&cmd_pool)==VK_SUCCESS) return cmd_pool; return(VK_NULL_HANDLE); } ImageView *Create2DImageView(VkDevice device,VkFormat format,const VkExtent2D &ext,VkImage img=VK_NULL_HANDLE) { VkExtent3D extent; copy(extent,ext); return CreateImageView(device,VK_IMAGE_VIEW_TYPE_2D,format,extent,VK_IMAGE_ASPECT_COLOR_BIT,img); } ImageView *CreateDepthImageView(VkDevice device,VkFormat format,const VkExtent2D &ext,VkImage img=VK_NULL_HANDLE) { VkExtent3D extent; copy(extent,ext); return CreateImageView(device,VK_IMAGE_VIEW_TYPE_2D,format,extent,VK_IMAGE_ASPECT_DEPTH_BIT,img); } VkDescriptorPool CreateDescriptorPool(VkDevice device,uint32_t sets_count) { VkDescriptorPoolSize pool_size[]= { {VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, sets_count}, {VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, sets_count}, {VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, sets_count}, {VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT, sets_count} }; VkDescriptorPoolCreateInfo dp_create_info; dp_create_info.sType =VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO; dp_create_info.pNext =nullptr; dp_create_info.flags =0; dp_create_info.maxSets =sets_count; dp_create_info.poolSizeCount=sizeof(pool_size)/sizeof(VkDescriptorPoolSize); dp_create_info.pPoolSizes =pool_size; VkDescriptorPool desc_pool; if(vkCreateDescriptorPool(device,&dp_create_info,nullptr,&desc_pool)!=VK_SUCCESS) return(VK_NULL_HANDLE); return desc_pool; } VkPipelineCache CreatePipelineCache(VkDevice device) { VkPipelineCacheCreateInfo pipelineCache; pipelineCache.sType = VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO; pipelineCache.pNext = nullptr; pipelineCache.flags = 0; pipelineCache.initialDataSize = 0; pipelineCache.pInitialData = nullptr; VkPipelineCache cache; if(vkCreatePipelineCache(device, &pipelineCache, nullptr, &cache)!=VK_SUCCESS) return(VK_NULL_HANDLE); return cache; } void DebugOut(const VkPhysicalDeviceFeatures &features) { #define OUTPUT_PHYSICAL_DEVICE_FEATURE(name) std::cout<(pdp.pipelineCacheUUID); std::cout<<"pipelineCahceUUID: "<GetDriverId(); if(driver_id>=VK_DRIVER_ID_BEGIN_RANGE &&driver_id<=VK_DRIVER_ID_END_RANGE) { std::cout<<"DriverID: "<GetDriverId()<GetDriverName()<GetDriverInfo()<GetProperties()); DebugOut(physical_device->GetFeatures()); } #endif//_DEBUG DeviceAttribute *device_attr=new DeviceAttribute(inst,physical_device,surface); AutoDelete auto_delete(device_attr); if(device_attr->graphics_family==ERROR_FAMILY_INDEX) return(nullptr); device_attr->device=CreateDevice(inst,*physical_device,device_attr->graphics_family); if(!device_attr->device) return(nullptr); GetDeviceQueue(device_attr); device_attr->cmd_pool=CreateCommandPool(device_attr->device,device_attr->graphics_family); if(!device_attr->cmd_pool) return(nullptr); device_attr->desc_pool=CreateDescriptorPool(device_attr->device,1024); if(!device_attr->desc_pool) return(nullptr); device_attr->pipeline_cache=CreatePipelineCache(device_attr->device); if(!device_attr->pipeline_cache) return(nullptr); auto_delete.Clear(); return(new Device(device_attr)); } Device *CreateRenderDevice(vulkan::Instance *inst,Window *win,const vulkan::PhysicalDevice *pd) { if(!inst) return(nullptr); if(!pd)pd=inst->GetDevice(VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU); //先找独显 if(!pd)pd=inst->GetDevice(VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU); //再找集显 if(!pd)pd=inst->GetDevice(VK_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU); //最后找虚拟显卡 if(!pd) return(nullptr); VkSurfaceKHR surface=CreateVulkanSurface(*inst,win); if(!surface) return(nullptr); VkExtent2D extent; extent.width=win->GetWidth(); extent.height=win->GetHeight(); Device *device=CreateRenderDevice(*inst,pd,surface,extent); if(!device) { vkDestroySurfaceKHR(*inst,surface,nullptr); return(nullptr); } return device; } VK_NAMESPACE_END