#ifndef HGL_FUNC_LOAD_INCLUDE #define HGL_FUNC_LOAD_INCLUDE namespace hgl { /** * 函数加载定义数据结构 */ struct FuncLoad { char func_name[64]; ///<函数名称 void **func_pointer; ///<函数指针 };//struct FuncLoad #define HGL_FUNC_LOAD_LIST_BEGIN(name) struct FuncLoad name[]={ #define HGL_FUNC_LOAD(name) {#name,(void **)&name}, #define HGL_FUNC_LOAD_LIST_END {"",(void **)0}}; inline void ClearFuncLoadPointer(struct FuncLoad *flp) { if(!flp)return; while(flp->func_pointer) { flp->func_pointer=(void **)0; ++flp; } } }//namespace hgl #endif//HGL_FUNC_LOAD_INCLUDE