#ifndef HGL_GRAPH_VULKAN_INSTANCE_INCLUDE #define HGL_GRAPH_VULKAN_INSTANCE_INCLUDE #include #include #include"Window.h" #include"VK.h" VK_NAMESPACE_BEGIN struct PhysicalDevice; class Device; class Instance { VkInstance inst; List layer_properties; List extension_properties; VkDebugUtilsMessengerEXT debug_messenger; VkDebugReportCallbackEXT debug_report_callback; CharPointerList ext_list; ObjectList physical_devices; private: friend Instance *CreateInstance(const UTF8String &app_name); Instance(VkInstance,CharPointerList &); public: virtual ~Instance(); VkInstance GetVkInstance () {return inst;} const List & GetLayerProperties ()const {return layer_properties;} const bool CheckLayerSupport (const UTF8String &)const; const CharPointerList & GetExtList ()const {return ext_list;} const ObjectList &GetDeviceList ()const {return physical_devices;} const PhysicalDevice * GetDevice (VkPhysicalDeviceType)const; Device * CreateRenderDevice (Window *,const PhysicalDevice *pd=nullptr); };//class Instance Instance *CreateInstance(const UTF8String &); ///<创建一个Vulkan实例 VK_NAMESPACE_END #endif//HGL_GRAPH_VULKAN_INSTANCE_INCLUDE