#include #include #include #include #include #include constexpr uint CHAR_BITMAP_SIZE=16; //字符尺寸 namespace hgl { namespace graph { TextRender::TextRender(GPUDevice *dev) { device=dev; db=new RenderResource(device); tl_engine=new TextLayout(); } TextRender::~TextRender() { SAFE_CLEAR(tl_engine); SAFE_CLEAR(tile_font); SAFE_CLEAR(db); } bool TextRender::InitTileFont() { Font eng_fnt(OS_TEXT("Source Code Pro"),0,CHAR_BITMAP_SIZE); Font chs_fnt(OS_TEXT("微软雅黑"),0,CHAR_BITMAP_SIZE); eng_fs=AcquireFontSource(eng_fnt); chs_fs=AcquireFontSource(chs_fnt); font_source=new FontSourceMulti(eng_fs); font_source->AddCJK(chs_fs); tile_font=device->CreateTileFont(font_source); return(true); } bool TextRender::InitTextLayoutEngine() { CharLayoutAttr cla; TextLayoutAttributes tla; cla.CharColor=Color4f(COLOR::White); cla.BackgroundColor=Color4f(COLOR::Black); tla.char_layout_attr=&cla; tla.line_gap=0.1f; tl_engine->SetFont(tile_font->GetFontSource()); tl_engine->Set(&tla); tl_engine->SetTextDirection(0); tl_engine->SetAlign(TextAlign::Left); tl_engine->SetMaxWidth(0); tl_engine->SetMaxHeight(0); return tl_engine->Init(); } bool TextRender::InitUBO() { color.One(); ubo_color=db->CreateUBO(sizeof(Color4f),&color); if(!ubo_color) return(false); return(true); } bool TextRender::InitMaterial(RenderPass *rp,GPUBuffer *ubo_camera_info) { material=db->CreateMaterial(OS_TEXT("res/material/LumTextureRect2D")); //文本渲染Position坐标全部是使用整数,这里强制要求Position输入流使用RGBA16I格式 { VABConfigInfo vab_config; VAConfig va_cfg; va_cfg.format=VF_V4I16; va_cfg.instance=false; vab_config.Add("Position",va_cfg); material_instance=db->CreateMaterialInstance(material,&vab_config); if(!material_instance)return(false); } pipeline=rp->CreatePipeline(material_instance,InlinePipeline::Solid2D,Prim::SolidRectangles); if(!pipeline)return(false); sampler=db->CreateSampler(); { MaterialParameters *mp_global=material_instance->GetMP(DescriptorSetsType::Global); if(!mp_global) return(false); if(!mp_global->BindUBO("g_camera",ubo_camera_info))return(false); mp_global->Update(); } { MaterialParameters *mp=material_instance->GetMP(DescriptorSetsType::Value); if(!mp) return(false); if(!mp->BindSampler("lum_texture",tile_font->GetTexture(),sampler))return(false); if(!mp->BindUBO("color_material",ubo_color))return(false); mp->Update(); } return(true); } bool TextRender::Init(RenderPass *rp,GPUBuffer *ubo_camera_info) { if(!InitTileFont()) return(false); if(!InitTextLayoutEngine()) return(false); if(!InitUBO()) return(false); if(!InitMaterial(rp,ubo_camera_info)) return(false); return(true); } TextRenderable *TextRender::CreateRenderable() { return db->CreateTextRenderable(material); } RenderableInstance *TextRender::CreateRenderableInstance(TextRenderable *text_render_obj,const UTF16String &str) { if(tl_engine->SimpleLayout(text_render_obj,tile_font,str)<=0) return(nullptr); return db->CreateRenderableInstance(text_render_obj,material_instance,pipeline); } TextRender *CreateTextRender(GPUDevice *dev,RenderPass *rp,GPUBuffer *ubo_camera_info) { if(!dev||!rp||!ubo_camera_info) return(nullptr); TextRender *text_render=new TextRender(dev); if(!text_render->Init(rp,ubo_camera_info)) { delete text_render; return(nullptr); } return text_render; } }//namespace graph }//namespace hgl