#ifndef HGL_GRAPH_SHADER_PARAM_OUTPUT_INCLUDE #define HGL_GRAPH_SHADER_PARAM_OUTPUT_INCLUDE #include SHADER_PARAM_NAMESPACE_BEGIN using namespace hgl; /** * 输出参数定义 */ class OutputParam:public Param { public: using Param::Param; virtual ~OutputParam()=default; };//class OutputParam:public Param SHADER_PARAM_NAMESPACE_END #endif//HGL_GRAPH_SHADER_PARAM_OUTPUT_INCLUDE