#ifndef HGL_GRAPH_RENDERABLE_INSTANCE_INCLUDE #define HGL_GRAPH_RENDERABLE_INSTANCE_INCLUDE #include #include #include #include VK_NAMESPACE_BEGIN /** * 可渲染对象节点 */ class RenderableInstance { Pipeline * pipeline; MaterialInstance *mat_inst; Renderable * render_obj; uint32_t buffer_count; VkBuffer *buffer_list; VkDeviceSize *buffer_size; private: friend RenderableInstance *CreateRenderableInstance(Renderable *,MaterialInstance *,Pipeline *); RenderableInstance(Renderable *,MaterialInstance *,Pipeline *,const uint32_t,VkBuffer *,VkDeviceSize *); public: virtual ~RenderableInstance(); vulkan::Pipeline * GetPipeline (){return pipeline;} vulkan::MaterialInstance * GetMaterialInstance (){return mat_inst;} vulkan::Renderable * GetRenderable (){return render_obj;} const AABB & GetBoundingBox ()const{return render_obj->GetBoundingBox();} const uint32_t GetBufferCount ()const{return buffer_count;} VkBuffer * GetBuffer ()const{return buffer_list;} VkDeviceSize * GetBufferSize ()const{return buffer_size;} IndexBuffer * GetIndexBuffer ()const{return render_obj->GetIndexBuffer();} const uint32_t GetIndexBufferOffset ()const{return render_obj->GetIndexBufferOffset();} const uint32_t GetDrawCount ()const{return render_obj->GetDrawCount();} DescriptorSets *GetDescriptorSets ()const{return mat_inst->GetDescriptorSets();} public: const int Comp(const RenderableInstance *ri)const { //绘制顺序: // ARM Mali GPU : 不透明、AlphaTest、半透明 // Adreno/NV/AMD: AlphaTest、不透明、半透明 // PowerVR: 同Adreno/NV/AMD,但不透明部分可以不排序 if(pipeline->IsAlphaBlend()) { if(!ri->pipeline->IsAlphaBlend()) return 1; } else { if(ri->pipeline->IsAlphaBlend()) return -1; } if(pipeline->IsAlphaTest()) { if(!ri->pipeline->IsAlphaTest()) return 1; } else { if(ri->pipeline->IsAlphaTest()) return -1; } if(pipeline!=ri->pipeline) return pipeline-ri->pipeline; if(mat_inst!=ri->mat_inst) return int64(mat_inst)-int64(ri->mat_inst); return render_obj-ri->render_obj; } CompOperator(const RenderableInstance *,Comp) };//class RenderableInstance RenderableInstance *CreateRenderableInstance(Renderable *,MaterialInstance *,Pipeline *); VK_NAMESPACE_END #endif//HGL_GRAPH_RENDERABLE_INSTANCE_INCLUDE