#include #include #include #include #include VK_NAMESPACE_BEGIN namespace { #pragma pack(push,1) struct TGAHeader { uint8 id; uint8 color_map_type; uint8 image_type; // 1 colormap image ,2 true-color,3 grayscale uint16 color_map_first; uint16 color_map_length; uint8 color_map_size; uint16 x_origin; uint16 y_origin; uint16 width; uint16 height; uint8 bit; uint8 image_desc; }; union TGAImageDesc { //不要把此union放到上面的struct中,否则Visual C++会将此union编译成4字节。GCC无此问题 uint8 image_desc; struct { uint alpha_depth:4; uint reserved:1; uint direction:1; //0 lower-left,1 upper left }; }; #pragma pack(pop) void RGB8to565(uint16 *target,uint8 *src,uint size) { for(uint i=0;i>3); ++target; src+=3; } } void RGBtoRGBA(uint8 *tar,uint8 *src,uint size) { for(uint i=0;i failed.")); return(nullptr); } const int64 file_length=fis->GetSize(); if(file_length<=sizeof(TGAHeader)) { LOG_ERROR(OS_TEXT("[ERROR] file<")+filename+OS_TEXT("> length < sizeof(TGAHeader).")); return(nullptr); } TGAHeader header; TGAImageDesc image_desc; if(fis->Read(&header,sizeof(TGAHeader))!=sizeof(TGAHeader)) return(false); const uint total_bytes=header.width*header.height*header.bit>>3; if(file_length length error.")); return(nullptr); } image_desc.image_desc=header.image_desc; VkFormat format=FMT_UNDEFINED; if(header.image_type==2) { if(header.bit==24)format=FMT_BGRA8UN;else if(header.bit==32)format=FMT_BGRA8UN; } else if(header.image_type==3&&header.bit==8) format=FMT_R8UN; if(format==FMT_UNDEFINED) { LOG_ERROR(OS_TEXT("[ERROR] Image format error,filename: ")+filename); return(nullptr); } vulkan::Buffer *buf; if(header.bit==24) { uint8 *pixel_data=new uint8[total_bytes]; fis->Read(pixel_data,total_bytes); if(image_desc.direction==0) SwapRow((uint8 *)pixel_data,header.width*header.bit/8,header.height); buf=device->CreateBuffer(VK_BUFFER_USAGE_TRANSFER_SRC_BIT,header.width*header.height*4); RGBtoRGBA((uint8 *)buf->Map(),pixel_data,header.width*header.height); buf->Unmap(); format=FMT_BGRA8UN; } else { vulkan::Buffer *buf=device->CreateBuffer(VK_BUFFER_USAGE_TRANSFER_SRC_BIT,total_bytes); uint8 *pixel_data=(uint8 *)buf->Map(); fis->Read(pixel_data,total_bytes); if(image_desc.direction==0) SwapRow((uint8 *)pixel_data,header.width*header.bit/8,header.height); buf->Unmap(); } Texture2D *tex=device->CreateTexture2D(format,buf,header.width,header.height); delete buf; if(tex) { LOG_INFO(OS_TEXT("load image file<")+filename+OS_TEXT(">:<")+OSString(header.width)+OS_TEXT("x")+OSString(header.height)+OS_TEXT("> to texture ok")); //下面代码用于测试修改纹理 //device->ChangeTexture2D(tex,pixel_data,header->width/4,header->height/4,header->width/2,header->height/2,line_size*header->height/4); } else { LOG_ERROR(OS_TEXT("load image file<")+filename+OS_TEXT(">:<")+OSString(header.width)+OS_TEXT("x")+OSString(header.height)+OS_TEXT("> to texture failed.")); } return(tex); } VK_NAMESPACE_END