#ifndef HGL_GRAPH_VULKAN_PRIMITIVE_INCLUDE #define HGL_GRAPH_VULKAN_PRIMITIVE_INCLUDE #include #include #include #include #include VK_NAMESPACE_BEGIN /** * 单一图元数据 */ class Primitive { struct VBOData { VBO *buf; VkDeviceSize offset; public: CompOperatorMemcmp(const VBOData &); }; Map buffer_list; protected: uint32_t draw_count; IndexBuffer *indices_buffer=nullptr; VkDeviceSize indices_offset=0; protected: AABB BoundingBox; protected: friend class RenderableNode; uint ref_count=0; uint RefInc(){return ++ref_count;} uint RefDec(){return --ref_count;} public: Primitive(const uint32_t dc=0):draw_count(dc){} virtual ~Primitive()=default; const uint GetRefCount()const{return ref_count;} void SetBoundingBox(const AABB &aabb){BoundingBox=aabb;} const AABB & GetBoundingBox()const {return BoundingBox;} bool Set(const AnsiString &name,VBO *vb,VkDeviceSize offset=0); bool Set(IndexBuffer *ib,VkDeviceSize offset=0) { if(!ib)return(false); indices_buffer=ib; indices_offset=offset; return(true); } public: void SetDrawCount(const uint32_t dc){draw_count=dc;} ///<设置当前对象绘制需要多少个顶点 virtual const uint32_t GetDrawCount()const ///<取得当前对象绘制需要多少个顶点 { if(indices_buffer) return indices_buffer->GetCount(); return draw_count; } VBO * GetVBO (const AnsiString &,VkDeviceSize *); VkBuffer GetBuffer (const AnsiString &,VkDeviceSize *); const int GetBufferCount ()const {return buffer_list.GetCount();} IndexBuffer * GetIndexBuffer () {return indices_buffer;} const VkDeviceSize GetIndexBufferOffset()const {return indices_offset;} };//class Primitive VK_NAMESPACE_END #endif//HGL_GRAPH_VULKAN_PRIMITIVE_INCLUDE