#pragma once #include"Gizmo.h" #include VK_NAMESPACE_BEGIN class SceneNode; class PrimitiveCreater; class StaticMesh; constexpr const COLOR gizmo_color[size_t(GizmoColor::RANGE_SIZE)]= { COLOR::MozillaCharcoal, COLOR::BlanchedAlmond, COLOR::BlenderAxisRed, COLOR::BlenderAxisGreen, COLOR::BlenderAxisBlue, COLOR::BlenderYellow, }; Renderable *GetGizmoRenderable(const GizmoShape &gs,const GizmoColor &); StaticMesh *CreateGizmoStaticMesh(SceneNode *); VK_NAMESPACE_END