#ifndef HGL_VULKAN_SUBPASS_INFO_INCLUDE #define HGL_VULKAN_SUBPASS_INFO_INCLUDE #include #include VK_NAMESPACE_BEGIN struct SubpassInfo { List input_attachments; List output_attachments; struct { List attachments; }color; struct { bool enable; uint32_t attachment; VkResolveModeFlagBits mode; }depth_stencil; };//struct SubpassInfo VK_NAMESPACE_END #endif//HGL_VULKAN_SUBPASS_INFO_INCLUDE