IF(UNIX) SET(RENDER_WINDOW_SOURCE XCBWindow.cpp) SET(RENDER_WINDOW_LIBRARY xcb) ELSEIF(WIN32) SET(RENDER_WINDOW_SOURCE WinWindow.cpp) ENDIF() SET(VULKAN_TEST_SOURCE_FILES main.cpp ${RENDER_WINDOW_SOURCE} VKInstance.cpp VKPhysicalDevice.cpp VKCommandBuffer.cpp RenderSurfaceAttribute.cpp RenderSurfaceCreater.cpp RenderSurface.cpp VKBuffer.cpp # VKPipelineLayout.cpp # VKDescriptorSet.cpp VKRenderPass.cpp VKShader.cpp ) SET(VULKAN_TEST_HEADER_FILES VK.h VKInstance.h VKPhysicalDevice.h VKSurfaceExtensionName.h RenderSurfaceAttribute.h RenderSurface.h VKBuffer.h # VKPipelineLayout.h # VKDescriptorSet.h VKRenderPass.h VKShader.h Window.h) SET(SHADER_FILES shader_compile.bat FlatColor.vert FlatColor.frag) SOURCE_GROUP("Header Files" FILES ${VULKAN_TEST_HEADER_FILES}) SOURCE_GROUP("Source Files" FILES ${VULKAN_TEST_SOURCE_FILES}) SOURCE_GROUP("Shader Files" FILES ${SHADER_FILES}) add_executable(VulkanTest ${VULKAN_TEST_HEADER_FILES} ${VULKAN_TEST_SOURCE_FILES} ${SHADER_FILES}) target_link_libraries(VulkanTest PRIVATE ${ULRE} ${VULKAN_LIB} ${RENDER_WINDOW_LIBRARY})