// 2.texture_rect // 该示例是1.indices_rect的进化,演示在矩形上贴上贴图 #include"VulkanAppFramework.h" #include #include #include using namespace hgl; using namespace hgl::graph; VK_NAMESPACE_BEGIN Texture2D *LoadTGATexture(const OSString &filename,Device *device); VK_NAMESPACE_END constexpr uint32_t SCREEN_WIDTH=128; constexpr uint32_t SCREEN_HEIGHT=128; struct WorldConfig { Matrix4f mvp; }world; constexpr uint32_t VERTEX_COUNT=4; constexpr float vertex_data[VERTEX_COUNT][2]= { {0, 0}, {SCREEN_WIDTH, 0}, {0, SCREEN_HEIGHT}, {SCREEN_WIDTH, SCREEN_HEIGHT} }; constexpr float tex_coord_data[VERTEX_COUNT][2]= { {0,0}, {1,0}, {0,1}, {1,1} }; constexpr uint32_t INDEX_COUNT=6; constexpr uint16 index_data[INDEX_COUNT]= { 0,1,3, 0,3,2 }; class TestApp:public VulkanApplicationFramework { private: vulkan::Material * material =nullptr; vulkan::Texture2D * texture =nullptr; vulkan::Sampler * sampler =nullptr; vulkan::DescriptorSets * descriptor_sets =nullptr; vulkan::Renderable * render_obj =nullptr; vulkan::Buffer * ubo_mvp =nullptr; vulkan::Pipeline * pipeline =nullptr; vulkan::VertexBuffer * vertex_buffer =nullptr; vulkan::VertexBuffer * tex_coord_buffer =nullptr; vulkan::IndexBuffer * index_buffer =nullptr; public: ~TestApp() { SAFE_CLEAR(index_buffer); SAFE_CLEAR(tex_coord_buffer); SAFE_CLEAR(vertex_buffer); SAFE_CLEAR(pipeline); SAFE_CLEAR(ubo_mvp); SAFE_CLEAR(render_obj); SAFE_CLEAR(descriptor_sets); SAFE_CLEAR(sampler); SAFE_CLEAR(texture); SAFE_CLEAR(material); } private: bool InitMaterial() { material=shader_manage->CreateMaterial(OS_TEXT("res/shader/FlatTexture.vert.spv"), OS_TEXT("res/shader/FlatTexture.frag.spv")); if(!material) return(false); render_obj=material->CreateRenderable(VERTEX_COUNT); descriptor_sets=material->CreateDescriptorSets(); texture=vulkan::LoadTGATexture(OS_TEXT("lena.tga"),device); VkSamplerCreateInfo sampler_create_info; sampler_create_info.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO; sampler_create_info.pNext = nullptr; sampler_create_info.flags = 0; sampler_create_info.magFilter = VK_FILTER_LINEAR; sampler_create_info.minFilter = VK_FILTER_LINEAR; sampler_create_info.mipmapMode = VK_SAMPLER_MIPMAP_MODE_LINEAR; sampler_create_info.addressModeU = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE; sampler_create_info.addressModeV = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE; sampler_create_info.addressModeW = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE; sampler_create_info.mipLodBias = 0.0f; sampler_create_info.anisotropyEnable = false; sampler_create_info.maxAnisotropy = 0; sampler_create_info.compareEnable = false; sampler_create_info.compareOp = VK_COMPARE_OP_NEVER; sampler_create_info.minLod = 0.0f; sampler_create_info.maxLod = 1.0f; sampler_create_info.borderColor = VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK; sampler_create_info.unnormalizedCoordinates = false; sampler=device->CreateSampler(&sampler_create_info); descriptor_sets->BindSampler(material->GetSampler("texture_lena"),texture,sampler); descriptor_sets->BindUBO(material->GetUBO("world"),ubo_mvp); descriptor_sets->Update(); return(true); } bool InitUBO() { const VkExtent2D extent=device->GetExtent(); world.mvp=ortho(extent.width,extent.height); ubo_mvp=device->CreateUBO(sizeof(WorldConfig),&world); return ubo_mvp; } void InitVBO() { vertex_buffer =device->CreateVBO(FMT_RG32F,VERTEX_COUNT,vertex_data); tex_coord_buffer=device->CreateVBO(FMT_RG32F,VERTEX_COUNT,tex_coord_data); index_buffer =device->CreateIBO16(INDEX_COUNT,index_data); render_obj->Set("Vertex",vertex_buffer); render_obj->Set("TexCoord",tex_coord_buffer); render_obj->Set(index_buffer); } bool InitPipeline() { AutoDelete pipeline_creater=new vulkan::PipelineCreater(device,material,device->GetMainRenderPass(),device->GetExtent()); pipeline_creater->SetDepthTest(false); pipeline_creater->SetDepthWrite(false); pipeline_creater->CloseCullFace(); pipeline_creater->Set(PRIM_TRIANGLES); pipeline=pipeline_creater->Create(); return pipeline; } public: bool Init() { if(!VulkanApplicationFramework::Init(SCREEN_WIDTH,SCREEN_HEIGHT)) return(false); if(!InitUBO()) return(false); if(!InitMaterial()) return(false); InitVBO(); if(!InitPipeline()) return(false); BuildCommandBuffer(pipeline,descriptor_sets,render_obj); return(true); } void Resize(int,int)override { BuildCommandBuffer(pipeline,descriptor_sets,render_obj); } };//class TestApp:public VulkanApplicationFramework int main(int,char **) { #ifdef _DEBUG if(!vulkan::CheckStrideBytesByFormat()) return 0xff; #endif// TestApp app; if(!app.Init()) return(-1); while(app.Run()); return 0; }