// BlinnPhong direction light #include"VulkanAppFramework.h" #include #include #include #include #include #include #include #include using namespace hgl; using namespace hgl::graph; static float position_data[2][3]= { {100,100,100}, {0,0,0} }; static float lumiance_data[2]={1,1}; static Color4f white_color(1,1,1,1); class TestApp:public SceneAppFramework { Color4f color; DeviceBuffer *ubo_color=nullptr; private: Material * mtl_vertex_lum =nullptr; MaterialInstance * mi_plane_grid =nullptr; Pipeline * p_line =nullptr; Primitive * ro_plane_grid =nullptr; VBO * vbo_pos =nullptr; private: bool InitMaterialAndPipeline() { mtl::Material3DCreateConfig cfg(device->GetDeviceAttribute(),"VertexLuminance3D",Prim::Lines); cfg.local_to_world=true; mtl_vertex_lum=db->LoadMaterial("Std3D/VertexLum3D",&cfg); if(!mtl_vertex_lum)return(false); mi_plane_grid=db->CreateMaterialInstance(mtl_vertex_lum,nullptr,&white_color); if(!mi_plane_grid)return(false); p_line=CreatePipeline(mtl_vertex_lum,InlinePipeline::Solid3D,Prim::Lines); if(!p_line) return(false); return(true); } Renderable *Add(Primitive *r,MaterialInstance *mi) { Renderable *ri=db->CreateRenderable(r,mi,p_line); if(!ri) { LOG_ERROR(OS_TEXT("Create Renderable failed.")); return(nullptr); } render_root.CreateSubNode(ri); return ri; } bool CreateRenderObject() { using namespace inline_geometry; { struct PlaneGridCreateInfo pgci; pgci.grid_size.Set(32,32); pgci.sub_count.Set(8,8); pgci.lum=0.5; pgci.sub_lum=0.75; ro_plane_grid=CreatePlaneGrid(db,mtl_vertex_lum->GetDefaultVIL(),&pgci); } return(true); } bool InitScene() { Add(ro_plane_grid,mi_plane_grid); camera->pos=Vector3f(32,32,32); camera_control->SetTarget(Vector3f(0,0,0)); camera_control->Refresh(); render_root.RefreshMatrix(); render_list->Expend(&render_root); return(true); } public: bool Init(uint w,uint h) { if(!SceneAppFramework::Init(w,h)) return(false); if(!InitMaterialAndPipeline()) return(false); if(!CreateRenderObject()) return(false); if(!InitScene()) return(false); return(true); } };//class TestApp:public CameraAppFramework int main(int,char **) { return RunApp(1280,720); }