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ULRE
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ShaderLibrary
History
hyzboy
8f9ccc3aa1
removed Std3D/VertexLum2D.mtl
2024-06-12 09:55:08 +08:00
..
Std2D
fixed 3 samples that are texture_quad, texture_rect and texture_rect_array
2024-05-31 23:17:08 +08:00
Std3D
removed Std3D/VertexLum2D.mtl
2024-06-12 09:55:08 +08:00
GetJointMatrix.glsl
moved glsl to standalone .glsl file.
2023-10-07 17:02:00 +08:00
Normal.glsl
added Normal.glsl BlinnPhongPureColor.mtl
2023-10-10 19:14:10 +08:00