ULRE/src/SceneGraph/Vulkan/VKDeviceImage.cpp

26 lines
660 B
C++

#include<hgl/graph/module/TextureManager.h>
#include<hgl/graph/VKImageCreateInfo.h>
VK_NAMESPACE_BEGIN
VkImage TextureManager::CreateImage(VkImageCreateInfo *ici)
{
if(!ici)return(VK_NULL_HANDLE);
if(!CheckVulkanFormat(ici->format))return(VK_NULL_HANDLE);
if(ici->extent.width*ici->extent.height*ici->extent.depth*ici->arrayLayers<=0)return(VK_NULL_HANDLE);
VkImage image;
if(vkCreateImage(GetVkDevice(),ici, nullptr, &image)!=VK_SUCCESS)
return(nullptr);
return image;
}
void TextureManager::DestroyImage(VkImage img)
{
if(img==VK_NULL_HANDLE)return;
vkDestroyImage(GetVkDevice(),img,nullptr);
}
VK_NAMESPACE_END