240 lines
5.5 KiB
C++
240 lines
5.5 KiB
C++
// 5.SceneTree
|
|
// 用于测试树形排列的场景中,每一级节点对变换矩阵的处理是否正确
|
|
|
|
#include"VulkanAppFramework.h"
|
|
#include<hgl/filesystem/FileSystem.h>
|
|
#include<hgl/graph/InlineGeometry.h>
|
|
#include<hgl/graph/SceneDB.h>
|
|
#include<hgl/graph/RenderableInstance.h>
|
|
#include<hgl/graph/RenderList.h>
|
|
#include<hgl/Time.h>
|
|
|
|
using namespace hgl;
|
|
using namespace hgl::graph;
|
|
|
|
constexpr uint32_t SCREEN_WIDTH=256;
|
|
constexpr uint32_t SCREEN_HEIGHT=256;
|
|
|
|
class TestApp:public VulkanApplicationFramework
|
|
{
|
|
private:
|
|
|
|
double start_time;
|
|
|
|
uint swap_chain_count=0;
|
|
|
|
SceneDB * db =nullptr;
|
|
SceneNode render_root;
|
|
RenderList render_list;
|
|
|
|
Camera camera;
|
|
|
|
vulkan::Material * material =nullptr;
|
|
vulkan::DescriptorSets * descriptor_sets =nullptr;
|
|
|
|
vulkan::Renderable * ro_cube =nullptr;
|
|
|
|
vulkan::Buffer * ubo_world_matrix =nullptr;
|
|
|
|
vulkan::Pipeline * pipeline_line =nullptr;
|
|
vulkan::CommandBuffer ** cmd_buf =nullptr;
|
|
|
|
public:
|
|
|
|
TestApp()
|
|
{
|
|
start_time=GetDoubleTime();
|
|
}
|
|
|
|
~TestApp()
|
|
{
|
|
SAFE_CLEAR(db);
|
|
|
|
SAFE_CLEAR_OBJECT_ARRAY(cmd_buf,swap_chain_count);
|
|
}
|
|
|
|
private:
|
|
|
|
void InitCamera()
|
|
{
|
|
camera.type=CameraType::Perspective;
|
|
camera.center.Set(0,0,30,1);
|
|
camera.eye.Set(100,100,100,1);
|
|
camera.width=SCREEN_WIDTH;
|
|
camera.height=SCREEN_HEIGHT;
|
|
|
|
camera.Refresh(); //更新矩阵计算
|
|
}
|
|
|
|
bool InitMaterial()
|
|
{
|
|
material=shader_manage->CreateMaterial(OS_TEXT("OnlyPosition3D.vert.spv"),
|
|
OS_TEXT("FlatColor.frag.spv"));
|
|
if(!material)
|
|
return(false);
|
|
|
|
descriptor_sets=material->CreateDescriptorSets();
|
|
|
|
db->Add(material);
|
|
db->Add(descriptor_sets);
|
|
return(true);
|
|
}
|
|
|
|
void CreateRenderObject()
|
|
{
|
|
struct CubeCreateInfo cci;
|
|
|
|
ro_cube=CreateCube(db,material,&cci);
|
|
}
|
|
|
|
bool InitUBO()
|
|
{
|
|
const VkExtent2D extent=device->GetExtent();
|
|
|
|
ubo_world_matrix=db->CreateUBO(sizeof(WorldMatrix),&camera.matrix);
|
|
|
|
if(!ubo_world_matrix)
|
|
return(false);
|
|
|
|
if(!descriptor_sets->BindUBO(material->GetUBO("world"),*ubo_world_matrix))
|
|
return(false);
|
|
|
|
descriptor_sets->Update();
|
|
return(true);
|
|
}
|
|
|
|
bool InitPipeline()
|
|
{
|
|
constexpr os_char PIPELINE_FILENAME[]=OS_TEXT("2DSolid.pipeline");
|
|
|
|
{
|
|
vulkan::PipelineCreater *pipeline_creater=new vulkan::PipelineCreater(device,material,device->GetRenderPass(),device->GetExtent());
|
|
pipeline_creater->SetDepthTest(true);
|
|
pipeline_creater->SetDepthWrite(true);
|
|
pipeline_creater->CloseCullFace();
|
|
pipeline_creater->SetPolygonMode(VK_POLYGON_MODE_LINE);
|
|
pipeline_creater->Set(PRIM_TRIANGLES);
|
|
|
|
pipeline_line=pipeline_creater->Create();
|
|
if(!pipeline_line)
|
|
return(false);
|
|
|
|
db->Add(pipeline_line);
|
|
|
|
delete pipeline_creater;
|
|
}
|
|
|
|
return pipeline_line;
|
|
}
|
|
|
|
bool InitScene()
|
|
{
|
|
SceneNode *cur_node;
|
|
|
|
uint count;
|
|
float size;
|
|
|
|
RenderableInstance *ri=db->CreateRenderableInstance(pipeline_line,descriptor_sets,ro_cube);
|
|
|
|
for(uint i=0;i<360;i++)
|
|
{
|
|
size=(i+1)/100.0f;
|
|
|
|
cur_node=render_root.CreateSubNode( rotate(i/5.0f,camera.up_vector)*
|
|
translate(i/4.0f,0,0)*
|
|
scale(size));
|
|
|
|
count=(rand()%16)+1;
|
|
|
|
for(uint n=0;n<count;n++)
|
|
cur_node->Add(ri,translate(0,0,size*n*1.01));
|
|
}
|
|
|
|
return(true);
|
|
}
|
|
|
|
bool InitCommandBuffer()
|
|
{
|
|
cmd_buf=hgl_zero_new<vulkan::CommandBuffer *>(swap_chain_count);
|
|
|
|
for(uint i=0;i<swap_chain_count;i++)
|
|
cmd_buf[i]=device->CreateCommandBuffer();
|
|
|
|
return BuildCommandBuffer();
|
|
}
|
|
|
|
bool BuildCommandBuffer()
|
|
{
|
|
for(uint i=0;i<swap_chain_count;i++)
|
|
{
|
|
cmd_buf[i]->Begin();
|
|
cmd_buf[i]->BeginRenderPass(device->GetRenderPass(),device->GetFramebuffer(i));
|
|
render_list.Render(cmd_buf[i]);
|
|
cmd_buf[i]->EndRenderPass();
|
|
cmd_buf[i]->End();
|
|
}
|
|
|
|
return(true);
|
|
}
|
|
|
|
public:
|
|
|
|
bool Init()
|
|
{
|
|
if(!VulkanApplicationFramework::Init(SCREEN_WIDTH,SCREEN_HEIGHT))
|
|
return(false);
|
|
|
|
swap_chain_count=device->GetSwapChainImageCount();
|
|
|
|
db=new SceneDB(device);
|
|
|
|
InitCamera();
|
|
|
|
if(!InitMaterial())
|
|
return(false);
|
|
|
|
CreateRenderObject();
|
|
|
|
if(!InitUBO())
|
|
return(false);
|
|
|
|
if(!InitPipeline())
|
|
return(false);
|
|
|
|
if(!InitScene())
|
|
return(false);
|
|
|
|
if(!InitCommandBuffer())
|
|
return(false);
|
|
|
|
return(true);
|
|
}
|
|
|
|
void Draw() override
|
|
{
|
|
vulkan::CommandBuffer *cb=cmd_buf[device->GetCurrentFrameIndices()];
|
|
|
|
Submit(*cb);
|
|
|
|
Matrix4f rot=rotate(GetDoubleTime()-start_time,camera.up_vector);
|
|
|
|
render_root.RefreshMatrix(&rot);
|
|
render_list.Clear();
|
|
render_root.ExpendToList(&render_list);
|
|
|
|
BuildCommandBuffer();
|
|
}
|
|
};//class TestApp:public VulkanApplicationFramework
|
|
|
|
int main(int,char **)
|
|
{
|
|
TestApp app;
|
|
|
|
if(!app.Init())
|
|
return(-1);
|
|
|
|
while(app.Run());
|
|
|
|
return 0;
|
|
}
|