140 lines
3.1 KiB
C++
140 lines
3.1 KiB
C++
#include<hgl/graph/VKMaterialInstance.h>
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#include<hgl/graph/VKPipeline.h>
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#include<hgl/graph/VKPrimitive.h>
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#include<hgl/graph/VertexDataManager.h>
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#include<hgl/graph/PrimitiveCreater.h>
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#include<hgl/graph/mtl/Material3DCreateConfig.h>
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#include<hgl/graph/VKDevice.h>
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#include<hgl/graph/VKRenderResource.h>
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#include<hgl/color/Color.h>
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VK_NAMESPACE_BEGIN
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namespace
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{
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enum class GizmoColor:uint
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{
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Black=0,
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White,
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Red,
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Green,
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Blue,
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Yellow,
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ENUM_CLASS_RANGE(Black,Yellow)
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};
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static Color4f GizmoColorRGB[size_t(GizmoColor::RANGE_SIZE)];
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enum class GizmoShape:uint
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{
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Plane=0, //平面
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Cube, //立方体
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Sphere, //球
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Cone, //圆锥
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Cylinder, //圆柱
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ENUM_CLASS_RANGE(Plane,Cylinder)
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};
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static Material * material =nullptr;
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static MaterialInstance * mtl_inst[size_t(GizmoColor::RANGE_SIZE)]{};
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static Pipeline * pipeline =nullptr;
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static VertexDataManager * vdm =nullptr;
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static PrimitiveCreater * prim_creater=nullptr;
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static Primitive * prim[size_t(GizmoShape::RANGE_SIZE)]{};
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bool InitGizmoMI(RenderResource *rr)
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{
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constexpr const COLOR gizmo_color[size_t(GizmoColor::RANGE_SIZE)]=
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{
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COLOR::MozillaCharcoal,
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COLOR::BlanchedAlmond,
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COLOR::BlenderAxisRed,
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COLOR::BlenderAxisGreen,
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COLOR::BlenderAxisBlue,
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COLOR::BlenderYellow,
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};
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if(!rr||!material)
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return(false);
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Color4f color;
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for(uint i=0;i<uint(GizmoColor::RANGE_SIZE);i++)
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{
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color=GetColor4f(gizmo_color[i],1.0);
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mtl_inst[i]=rr->CreateMaterialInstance(material,nullptr,&color);
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if(!mtl_inst[i])
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return(false);
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}
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return(true);
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}
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}//namespace
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bool InitGizmoResource(RenderResource *rr)
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{
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if(!rr)
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return(false);
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GPUDevice *device=rr->GetDevice();
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RenderPass *render_pass=device->GetRenderPass();
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{
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mtl::Material3DCreateConfig cfg(device->GetDeviceAttribute(),"Gizmo3D",Prim::Triangles);
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cfg.local_to_world=true;
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cfg.material_instance=true;
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mtl::MaterialCreateInfo *mci=CreateMaterialGizmo3D(&cfg);
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if(!mci)
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return(false);
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material=rr->CreateMaterial(mci);
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if(!material)
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return(false);
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}
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if(!InitGizmoMI(rr))
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return(false);
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{
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pipeline=render_pass->CreatePipeline(material,InlinePipeline::Solid3D,Prim::Triangles);
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if(!pipeline)
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return(false);
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}
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{
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vdm=new VertexDataManager(device,material->GetDefaultVIL());
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if(!vdm)
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return(false);
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if(!vdm->Init( HGL_SIZE_1MB, //最大顶点数量
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HGL_SIZE_1MB, //最大索引数量
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IndexType::U16)) //索引类型
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return(false);
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}
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{
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prim_creater=new PrimitiveCreater(vdm);
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if(!prim_creater)
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return(false);
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}
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return(true);
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}
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VK_NAMESPACE_END |