18 lines
401 B
C++
18 lines
401 B
C++
#include<hgl/graph/VKRenderTargetData.h>
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#include<hgl/graph/VKDevice.h>
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#include<hgl/graph/VKSemaphore.h>
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#include<hgl/graph/VKFramebuffer.h>
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VK_NAMESPACE_BEGIN
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void RenderTargetData::Clear()
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{
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SAFE_CLEAR(queue);
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SAFE_CLEAR(render_complete_semaphore);
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SAFE_CLEAR(fbo);
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SAFE_CLEAR_OBJECT_ARRAY_OBJECT(color_textures,color_count);
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SAFE_CLEAR(depth_texture);
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}
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VK_NAMESPACE_END
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