278 lines
7.4 KiB
C++
278 lines
7.4 KiB
C++
#include<hgl/graph/vulkan/VK.h>
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#include<hgl/graph/vulkan/VKDevice.h>
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#include<hgl/graph/vulkan/VKBuffer.h>
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#include<hgl/io/FileInputStream.h>
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#include<hgl/log/LogInfo.h>
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VK_NAMESPACE_BEGIN
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namespace
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{
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namespace tga
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{
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enum class ImageType:uint8
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{
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ColorMap=1,
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TrueColor=2,
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Grayscale=3
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};
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enum class VerticalDirection:uint
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{
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BottomToTop=0,
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TopToBottom=1
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};
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#pragma pack(push,1)
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struct Header
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{
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uint8 id;
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uint8 color_map_type;
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ImageType image_type; // 1 colormap image ,2 true-color,3 grayscale
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uint16 color_map_first;
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uint16 color_map_length;
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uint8 color_map_size;
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uint16 x_origin;
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uint16 y_origin;
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uint16 width;
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uint16 height;
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uint8 bit;
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uint8 image_desc;
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};
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union ImageDesc
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{
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//不要把此union放到上面的struct中,否则Visual C++会将此union编译成4字节。GCC无此问题
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uint8 image_desc;
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struct
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{
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uint alpha_depth:4;
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uint horizontal_directon:1; // 水平方向(不支持该参数)
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VerticalDirection vertical_direction:1; // 0 bottom to top,1 top to bottom
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};
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};
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#pragma pack(pop)
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}//namespace tga
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void RGB8to565(uint16 *target,uint8 *src,uint size)
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{
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for(uint i=0;i<size;i++)
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{
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*target=((src[2]<<8)&0xF800)
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|((src[1]<<3)&0x7E0)
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| (src[0]>>3);
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++target;
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src+=3;
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}
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}
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template<typename T>
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void RGB2RGBA(T *tar,T *src,uint size,const T alpha)
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{
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for(uint i=0;i<size;i++)
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{
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*tar++=*src++;
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*tar++=*src++;
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*tar++=*src++;
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*tar++=alpha;
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}
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}
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template<typename T>
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void BGR2RGBASwap(T *tar,T *src,uint size,const T alpha)
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{
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for(uint i=0;i<size;i++)
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{
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*tar++=src[2];
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*tar++=src[1];
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*tar++=src[0];
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*tar++=alpha;
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src+=3;
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}
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}
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template<typename T,typename S>
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void BGR2FloatRGBASwap(T *tar,S *src,uint size,const T max_value,const T alpha)
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{
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for(uint i=0;i<size;i++)
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{
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*tar++=T(src[2])/max_value;
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*tar++=T(src[1])/max_value;
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*tar++=T(src[0])/max_value;
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*tar++=alpha;
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src+=3;
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}
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}
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template<typename T,typename S>
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void UInteger2Float(void *ptr,uint size,const T max_value)
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{
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T *tar=(T *)ptr;
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S *src=(S *)ptr;
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for(uint i=0;i<size;i++)
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*tar++=T(*src++)/max_value;
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}
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void SwapRow(uint8 *data,uint line_size,uint height)
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{
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uint8 *top=data;
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uint8 *bottom=data+(height-1)*line_size;
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uint8 *tmp=new uint8[line_size];
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while(top<bottom)
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{
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memcpy(tmp,bottom,line_size);
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memcpy(bottom,top,line_size);
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memcpy(top,tmp,line_size);
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top+=line_size;
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bottom-=line_size;
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}
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delete[] tmp;
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}
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}//namespace
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Texture2D *LoadTGATexture(const OSString &filename,Device *device,bool use_optimar)
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{
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io::OpenFileInputStream fis(filename);
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if(!fis)
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{
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LOG_ERROR(OS_TEXT("[ERROR] open file<")+filename+OS_TEXT("> failed."));
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return(nullptr);
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}
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const int64 file_length=fis->GetSize();
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if(file_length<=sizeof(tga::Header))
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{
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LOG_ERROR(OS_TEXT("[ERROR] file<")+filename+OS_TEXT("> length < sizeof(tga::Header)."));
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return(nullptr);
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}
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tga::Header header;
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tga::ImageDesc image_desc;
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if(fis->Read(&header,sizeof(tga::Header))!=sizeof(tga::Header))
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return(false);
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const uint pixel_count =header.width*header.height; //象素数量
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const uint pixel_byte =header.bit>>3; //单个象素字节数
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const uint line_bytes =header.width*pixel_byte; //每行字节数
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const uint total_bytes =header.height*line_bytes; //总字节数
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if(file_length<sizeof(tga::Header)+total_bytes)
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{
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LOG_ERROR(OS_TEXT("[ERROR] file<")+filename+OS_TEXT("> length error."));
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return(nullptr);
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}
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image_desc.image_desc=header.image_desc;
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VkFormat format=FMT_UNDEFINED;
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if(header.image_type==tga::ImageType::TrueColor)
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{
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if(header.bit==24)format=FMT_BGRA8UN;else
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if(header.bit==32)format=FMT_BGRA8UN;else
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if(header.bit==48)format=FMT_RGBA16UN;else
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if(header.bit==64)format=FMT_RGBA16UN;
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}
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else
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if(header.image_type==tga::ImageType::Grayscale)
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{
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if(header.bit== 8)format=FMT_R8UN;else
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if(header.bit==16)format=FMT_R16UN;else
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if(header.bit==32)format=FMT_R32F;
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}
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if(format==FMT_UNDEFINED)
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{
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LOG_ERROR(OS_TEXT("[ERROR] Image format error,filename: ")+filename);
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return(nullptr);
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}
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vulkan::Buffer *buf;
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if(header.image_type==tga::ImageType::TrueColor
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&&(header.bit==24||header.bit==48||header.bit==72))
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{
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uint8 *pixel_data=new uint8[total_bytes];
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fis->Read(pixel_data,total_bytes);
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if(image_desc.vertical_direction==tga::VerticalDirection::BottomToTop)
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SwapRow((uint8 *)pixel_data,line_bytes,header.height);
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const uint new_pixel_byte=((header.bit>>3)/3)*4;
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buf=device->CreateBuffer(VK_BUFFER_USAGE_TRANSFER_SRC_BIT,pixel_count*new_pixel_byte);
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if(new_pixel_byte==4)
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{
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RGB2RGBA<uint8>((uint8 *)buf->Map(),pixel_data,pixel_count,HGL_U8_MAX);
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format=FMT_BGRA8UN;
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}
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else
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if(new_pixel_byte==8)
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{
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BGR2RGBASwap<uint16>((uint16 *)buf->Map(),(uint16 *)pixel_data,pixel_count,HGL_U16_MAX);
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format=FMT_RGBA16UN;
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}
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else
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if(new_pixel_byte==16)
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{
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BGR2FloatRGBASwap<float,uint32>((float *)buf->Map(),(uint32 *)pixel_data,pixel_count,(float)HGL_U32_MAX,1.0f);
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format=FMT_RGBA32F;
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}
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buf->Unmap();
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}
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else
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{
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vulkan::Buffer *buf=device->CreateBuffer(VK_BUFFER_USAGE_TRANSFER_SRC_BIT,total_bytes);
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uint8 *pixel_data=(uint8 *)buf->Map();
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fis->Read(pixel_data,total_bytes);
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if(header.image_type==tga::ImageType::Grayscale&&header.bit==32)
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UInteger2Float<float,uint32>(pixel_data,pixel_count,(float)HGL_U32_MAX);
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if(image_desc.vertical_direction==tga::VerticalDirection::BottomToTop)
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SwapRow((uint8 *)pixel_data,line_bytes,header.height);
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buf->Unmap();
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}
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Texture2D *tex;
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if(use_optimar)
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{
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tex=device->CreateTexture2D(format,buf,header.width,header.height);
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delete buf;
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}
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else
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{
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//device->CreateTexture2DLinear(format,buf,header.width, header.height);
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}
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if(tex)
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{
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LOG_INFO(OS_TEXT("load image file<")+filename+OS_TEXT(">:<")+OSString(header.width)+OS_TEXT("x")+OSString(header.height)+OS_TEXT("> to texture ok"));
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}
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else
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{
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LOG_ERROR(OS_TEXT("load image file<")+filename+OS_TEXT(">:<")+OSString(header.width)+OS_TEXT("x")+OSString(header.height)+OS_TEXT("> to texture failed."));
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}
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return(tex);
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}
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VK_NAMESPACE_END
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