ULRE/src/RenderDevice/VKDevice.cpp
2020-10-21 12:39:22 +08:00

107 lines
2.4 KiB
C++

#include<hgl/graph/VKDevice.h>
#include<hgl/type/Pair.h>
#include<hgl/graph/VKSemaphore.h>
#include<hgl/graph/VKTexture.h>
#include<hgl/graph/VKImageView.h>
#include<hgl/graph/VKPipeline.h>
#include<hgl/graph/VKCommandBuffer.h>
//#include<hgl/graph/VKDescriptorSet.h>
#include<hgl/graph/VKRenderPass.h>
#include<hgl/graph/VKFramebuffer.h>
#include<hgl/graph/VKDescriptorSets.h>
VK_NAMESPACE_BEGIN
GPUDevice::GPUDevice(GPUDeviceAttribute *da)
{
attr=da;
textureSQ=nullptr;
texture_cmd_buf=nullptr;
swapchain=nullptr;
swapchainRT=nullptr;
Resize(attr->surface_caps.currentExtent);
}
GPUDevice::~GPUDevice()
{
SAFE_CLEAR(swapchainRT);
SAFE_CLEAR(swapchain);
SAFE_CLEAR(textureSQ);
SAFE_CLEAR(texture_cmd_buf);
delete attr;
}
bool GPUDevice::Resize(const VkExtent2D &extent)
{
SAFE_CLEAR(swapchainRT);
SAFE_CLEAR(swapchain);
SAFE_CLEAR(textureSQ);
SAFE_CLEAR(texture_cmd_buf);
attr->Refresh();
if(!CreateSwapchain(extent))
return(false);
texture_cmd_buf=CreateCommandBuffer(extent,0);
textureSQ=new GPUQueue(this,attr->graphics_queue,1);
swapchainRT=new SwapchainRenderTarget(this,swapchain);
return(true);
}
GPUCmdBuffer *GPUDevice::CreateCommandBuffer(const VkExtent2D &extent,const uint32_t atta_count)
{
if(!attr->cmd_pool)
return(nullptr);
CommandBufferAllocateInfo cmd;
cmd.commandPool =attr->cmd_pool;
cmd.level =VK_COMMAND_BUFFER_LEVEL_PRIMARY;
cmd.commandBufferCount =1;
VkCommandBuffer cmd_buf;
VkResult res=vkAllocateCommandBuffers(attr->device,&cmd,&cmd_buf);
if(res!=VK_SUCCESS)
return(nullptr);
return(new GPUCmdBuffer(attr->device,extent,atta_count,attr->cmd_pool,cmd_buf));
}
/**
* 创建栅栏
* @param create_signaled 是否创建初始信号
*/
GPUFence *GPUDevice::CreateFence(bool create_signaled)
{
FenceCreateInfo fenceInfo(create_signaled?VK_FENCE_CREATE_SIGNALED_BIT:0);
VkFence fence;
if(vkCreateFence(attr->device, &fenceInfo, nullptr, &fence)!=VK_SUCCESS)
return(nullptr);
return(new GPUFence(attr->device,fence));
}
vulkan::GPUSemaphore *GPUDevice::CreateSemaphore()
{
SemaphoreCreateInfo SemaphoreCreateInfo;
VkSemaphore sem;
if(vkCreateSemaphore(attr->device, &SemaphoreCreateInfo, nullptr, &sem)!=VK_SUCCESS)
return(nullptr);
return(new vulkan::GPUSemaphore(attr->device,sem));
}
VK_NAMESPACE_END