ULRE/src/SceneGraph/Vulkan/VKSwapchain.cpp

19 lines
357 B
C++

#include<hgl/graph/VKSwapchain.h>
#include<hgl/graph/VKFramebuffer.h>
#include<hgl/graph/VKRenderPass.h>
VK_NAMESPACE_BEGIN
Swapchain::~Swapchain()
{
SAFE_CLEAR_ARRAY(sc_image);
if(swap_chain)
{
vkDestroySwapchainKHR(device,swap_chain,VK_NULL_HANDLE);
swap_chain=VK_NULL_HANDLE;
}
image_count=0;
}
VK_NAMESPACE_END