78 lines
2.1 KiB
C++
78 lines
2.1 KiB
C++
#pragma once
|
|
|
|
#include<hgl/graph/mtl/MaterialConfig.h>
|
|
#include<hgl/graph/CoordinateSystem.h>
|
|
#include<hgl/graph/VertexAttrib.h>
|
|
|
|
STD_MTL_NAMESPACE_BEGIN
|
|
struct Material3DCreateConfig:public MaterialCreateConfig
|
|
{
|
|
bool camera; ///<包含摄像机矩阵信息
|
|
|
|
bool local_to_world; ///<包含LocalToWorld矩阵
|
|
|
|
VAT position_format; ///<position格式
|
|
|
|
// bool reverse_depth; ///<使用反向深度
|
|
|
|
public:
|
|
|
|
Material3DCreateConfig(const GPUDeviceAttribute *da,const AnsiString &name,const Prim &p):MaterialCreateConfig(da,name,p)
|
|
{
|
|
rt_output.color=1; //输出一个颜色
|
|
rt_output.depth=true; //不输出深度
|
|
rt_output.stencil=false; //不输出stencil
|
|
|
|
camera=true;
|
|
local_to_world=false;
|
|
|
|
position_format=VAT_VEC3;
|
|
|
|
// reverse_depth=false;
|
|
}
|
|
|
|
int Comp(const Material3DCreateConfig &cfg)const
|
|
{
|
|
int off=MaterialCreateConfig::Comp(cfg);
|
|
|
|
if(off)return off;
|
|
|
|
off=camera-cfg.camera;
|
|
if(off)return off;
|
|
|
|
off=local_to_world-cfg.local_to_world;
|
|
if(off)return off;
|
|
|
|
off=position_format.Comp(cfg.position_format);
|
|
|
|
return off;
|
|
}
|
|
|
|
CompOperator(const Material3DCreateConfig &,Comp)
|
|
};//struct Material3DCreateConfig:public MaterialCreateConfig
|
|
|
|
MaterialCreateInfo *CreateVertexColor3D(const Material3DCreateConfig *);
|
|
MaterialCreateInfo *CreateVertexLuminance3D(const Material3DCreateConfig *);
|
|
|
|
struct BillboardMaterialCreateConfig:public Material3DCreateConfig
|
|
{
|
|
bool fixed_size; ///<固定大小(指像素尺寸)
|
|
|
|
Vector2u pixel_size; ///<像素尺寸
|
|
|
|
public:
|
|
|
|
using Material3DCreateConfig::Material3DCreateConfig;
|
|
};
|
|
|
|
MaterialCreateInfo *CreateBillboard2D(mtl::BillboardMaterialCreateConfig *);
|
|
|
|
/**
|
|
* 从文件加载材质
|
|
* @param mtl_name 材质名称
|
|
* @param cfg 材质创建参数
|
|
* @return 材质创建信息
|
|
*/
|
|
MaterialCreateInfo *LoadMaterialFromFile(const AnsiString &name,Material3DCreateConfig *cfg);
|
|
STD_MTL_NAMESPACE_END
|