28 lines
473 B
C++
28 lines
473 B
C++
#include"VKMaterial.h"
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#include"VKDescriptorSets.h"
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#include"VKShader.h"
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#include"VKVertexAttributeBinding.h"
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VK_NAMESPACE_BEGIN
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Material::~Material()
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{
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delete shader;
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}
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MaterialInstance *Material::CreateInstance()
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{
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return(new MaterialInstance(this));
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}
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MaterialInstance::MaterialInstance(Material *m)
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{
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mat=m;
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vab=->CreateVertexAttributeBinding();
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}
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MaterialInstance::~MaterialInstance()
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{
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delete vab;
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delete dsl_creater;
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}
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VK_NAMESPACE_END
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