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ULRE
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ULRE
/
example
/
Vulkan
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hyzboy
1cebaa2714
改进Shader中的资源管理,改为一次注册所有数据
2019-05-06 22:33:21 +08:00
..
CMakeLists.txt
增加使用索引画矩形的范例
2019-05-06 12:00:03 +08:00
indices_rect.cpp
VertexShaderModule删除GetLocation函数,GetBinding函数改名为GetStageInputBinding并增加注释以避免误会
2019-05-06 21:01:28 +08:00
main.cpp
改进Shader中的资源管理,改为一次注册所有数据
2019-05-06 22:33:21 +08:00
VulkanAppFramework.h
把vkformat stride校验移到VulkanAppFramework
2019-05-06 11:41:05 +08:00