ULRE/example/Vulkan/Cubemap.cpp

179 lines
4.2 KiB
C++

// Cubemap
// CubeÌùͼ²âÊÔ
#include"VulkanAppFramework.h"
#include<hgl/filesystem/FileSystem.h>
#include<hgl/graph/InlineGeometry.h>
#include<hgl/graph/VKRenderResource.h>
#include<hgl/graph/VKRenderableInstance.h>
#include<hgl/graph/VKTexture.h>
#include<hgl/graph/RenderList.h>
using namespace hgl;
using namespace hgl::graph;
constexpr uint32_t SCREEN_WIDTH=1280;
constexpr uint32_t SCREEN_HEIGHT=720;
class TestApp:public CameraAppFramework
{
private:
SceneNode render_root;
RenderList * render_list =nullptr;
Material * material =nullptr;
MaterialInstance * material_instance =nullptr;
Pipeline * pipeline_solid =nullptr;
GPUBuffer * ubo_light =nullptr;
GPUBuffer * ubo_phong =nullptr;
Sampler * sampler =nullptr;
TextureCube * texture =nullptr;
Renderable * ro_cube =nullptr;
private:
bool InitMaterial()
{
{
texture =db->LoadTextureCube(OS_TEXT("res/cubemap/Test/Test.TexCube"),false);
if(!texture)
return(false);
VkSamplerCreateInfo sampler_create_info=
{
VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO,
nullptr,
0,
VK_FILTER_NEAREST,
VK_FILTER_NEAREST,
VK_SAMPLER_MIPMAP_MODE_NEAREST,
VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE,
VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE,
VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE,
0.0f,
VK_FALSE,
0,
false,
VK_COMPARE_OP_NEVER,
0.0f,
0,
VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK,
false
};
sampler =db->CreateSampler(&sampler_create_info);
}
{
material=db->CreateMaterial(OS_TEXT("res/material/Skybox"));
if(!material)return(false);
material_instance=db->CreateMaterialInstance(material);
if(!material_instance)return(false);
{
MaterialParameters *mp_texture=material_instance->GetMP(DescriptorSetsType::Value);
if(!mp_texture)
return(false);
if(!mp_texture->BindSampler("tex" ,texture, sampler))
return(false);
mp_texture->Update();
}
}
pipeline_solid=CreatePipeline(material_instance,InlinePipeline::Solid3D,Prim::Triangles);
if(!pipeline_solid)return(false);
return(true);
}
void CreateRenderObject()
{
const VAB *vab=material_instance->GetVAB();
{
struct CubeCreateInfo cci;
ro_cube=CreateRenderableCube(db,vab,&cci);
}
}
void Add(Renderable *r,Pipeline *pl)
{
auto ri=db->CreateRenderableInstance(r,material_instance,pl);
render_root.CreateSubNode(ri);
}
void Add(Renderable *r,Pipeline *pl,const Matrix4f &mat)
{
auto ri=db->CreateRenderableInstance(r,material_instance,pl);
render_root.CreateSubNode(mat,ri);
}
bool InitScene()
{
Add(ro_cube,pipeline_solid);
render_root.RefreshMatrix();
render_list->Expend(GetCameraInfo(),&render_root);
return(true);
}
public:
~TestApp()
{
SAFE_CLEAR(render_list);
}
bool Init()
{
if(!CameraAppFramework::Init(SCREEN_WIDTH,SCREEN_HEIGHT))
return(false);
render_list=new RenderList(device);
if(!InitMaterial())
return(false);
CreateRenderObject();
if(!InitScene())
return(false);
return(true);
}
void BuildCommandBuffer(uint32_t index) override
{
render_root.RefreshMatrix();
render_list->Expend(GetCameraInfo(),&render_root);
VulkanApplicationFramework::BuildCommandBuffer(index,render_list);
}
};//class TestApp:public CameraAppFramework
int main(int,char **)
{
TestApp app;
if(!app.Init())
return(-1);
while(app.Run());
return 0;
}