ULRE/example/Vulkan/VKDeviceMaterial.cpp

11 lines
238 B
C++

#include"VKDevice.h"
VK_NAMESPACE_BEGIN
//Material *Device::CreateMaterial(Shader *shader)
//{
// DescriptorSetLayoutCreater *dslc=new DescriptorSetLayoutCreater(this);
//
// return(new Material(shader,dslc));
//}
VK_NAMESPACE_END